feat(nixos): add Satisfactory Dedicated Server module
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96
modules/nixos/satisfactory.nix
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96
modules/nixos/satisfactory.nix
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@@ -0,0 +1,96 @@
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{config, pkgs, lib, ...}:
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let
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cfg = config.services.satisfactory;
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in
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{
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options.services.satisfactory = {
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enable = lib.mkEnableOption "Enable Satisfactory Dedicated Server";
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beta = lib.mkOption {
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type = lib.types.enum [ "public" "experimental" ];
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default = "public";
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description = "Beta channel to follow";
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};
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address = lib.mkOption {
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type = lib.types.str;
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default = "0.0.0.0";
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description = "Bind address";
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};
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maxPlayers = lib.mkOption {
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type = lib.types.number;
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default = 4;
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description = "Number of players";
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};
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autoPause = lib.mkOption {
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type = lib.types.bool;
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default = true;
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description = "Auto pause when no players are online";
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};
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autoSaveOnDisconnect = lib.mkOption {
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type = lib.types.bool;
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default = true;
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description = "Auto save on player disconnect";
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};
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extraSteamCmdArgs = lib.mkOption {
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type = lib.types.str;
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default = "";
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description = "Extra arguments passed to steamcmd command";
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};
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};
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config = lib.mkIf cfg.enable {
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users.users.satisfactory = {
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home = "/var/lib/satisfactory";
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createHome = true;
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isSystemUser = true;
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group = "satisfactory";
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};
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users.groups.satisfactory = {};
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nixpkgs.config.allowUnfree = true;
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networking = {
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firewall = {
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allowedUDPPorts = [ 15777 15000 7777 27015 ];
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allowedUDPPortRanges = [ { from = 27031; to = 27036; } ];
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allowedTCPPorts = [ 27015 27036 ];
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};
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};
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systemd.services.satisfactory = {
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wantedBy = [ "multi-user.target" ];
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preStart = ''
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${pkgs.steamcmd}/bin/steamcmd \
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+force_install_dir /var/lib/satisfactory/SatisfactoryDedicatedServer \
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+login anonymous \
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+app_update 1690800 \
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-beta ${cfg.beta} \
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${cfg.extraSteamCmdArgs} \
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validate \
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+quit
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${pkgs.patchelf}/bin/patchelf --set-interpreter ${pkgs.glibc}/lib/ld-linux-x86-64.so.2 /var/lib/satisfactory/SatisfactoryDedicatedServer/Engine/Binaries/Linux/UnrealServer-Linux-Shipping
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ln -sfv /var/lib/satisfactory/.steam/steam/linux64 /var/lib/satisfactory/.steam/sdk64
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mkdir -p /var/lib/satisfactory/SatisfactoryDedicatedServer/FactoryGame/Saved/Config/LinuxServer
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${pkgs.crudini}/bin/crudini --set /var/lib/satisfactory/SatisfactoryDedicatedServer/FactoryGame/Saved/Config/LinuxServer/Game.ini '/Script/Engine.GameSession' MaxPlayers ${toString cfg.maxPlayers}
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${pkgs.crudini}/bin/crudini --set /var/lib/satisfactory/SatisfactoryDedicatedServer/FactoryGame/Saved/Config/LinuxServer/ServerSettings.ini '/Script/FactoryGame.FGServerSubsystem' mAutoPause ${if cfg.autoPause then "True" else "False"}
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${pkgs.crudini}/bin/crudini --set /var/lib/satisfactory/SatisfactoryDedicatedServer/FactoryGame/Saved/Config/LinuxServer/ServerSettings.ini '/Script/FactoryGame.FGServerSubsystem' mAutoSaveOnDisconnect ${if cfg.autoSaveOnDisconnect then "True" else "False"}
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'';
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script = ''
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/var/lib/satisfactory/SatisfactoryDedicatedServer/Engine/Binaries/Linux/UnrealServer-Linux-Shipping FactoryGame -multihome=${cfg.address}
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'';
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serviceConfig = {
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Restart = "always";
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User = "satisfactory";
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Group = "satisfactory";
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WorkingDirectory = "/var/lib/satisfactory";
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};
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environment = {
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LD_LIBRARY_PATH="SatisfactoryDedicatedServer/linux64:SatisfactoryDedicatedServer/Engine/Binaries/Linux:SatisfactoryDedicatedServer/Engine/Binaries/ThirdParty/PhysX3/Linux/x86_64-unknown-linux-gnu";
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};
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};
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};
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}
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