feat: added some post processing for retinaface
This commit is contained in:
39
bounding-box/src/draw.rs
Normal file
39
bounding-box/src/draw.rs
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@@ -0,0 +1,39 @@
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use crate::*;
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pub use color::Rgba8;
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use ndarray::{Array3, ArrayViewMut3};
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pub trait Draw<T> {
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fn draw(&mut self, item: T, color: color::Rgba8, thickness: usize);
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}
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// impl<T: Drawable<Self>> Draw<T> for Array3<u8> {
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// fn draw(&self, item: T, color: color::Rgba8, thickness: usize) {
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// item.draw(&self, color, thickness);
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// }
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// }
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pub trait Drawable<Canvas, T> {
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fn draw(&self, canvas: &mut Canvas, color: color::Rgba8, thickness: T);
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}
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/// Implementing Drawable for Aabb2 with Array3<u8> as the canvas type
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/// Assuming Array3<u8> is a 3D array representing an image with RGB/RGBA channels
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impl<T> Drawable<ArrayViewMut3<'_, u8>, T> for Aabb2<T>
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where
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T: Num + core::ops::SubAssign + core::ops::AddAssign + core::ops::DivAssign,
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T: PartialOrd,
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{
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fn draw(&self, canvas: &mut ArrayViewMut3<u8>, color: color::Rgba8, thickness: T) {
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use itertools::Itertools;
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let (height, width, channels) = canvas.dim();
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self.corners()
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.iter()
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.zip(self.padding(thickness).corners())
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.tuple_windows()
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.for_each(|((a, b), (c, d))| {
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let bbox = Aabb2::from_vertices([*a, b, *c, d]);
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todo!();
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});
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}
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}
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@@ -1,26 +1,53 @@
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use nalgebra::{Point, Point2, SVector};
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pub mod draw;
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pub mod nms;
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use nalgebra::{Point, Point2, Point3, SVector};
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pub trait Num: num::Num + Copy + core::fmt::Debug + 'static {}
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impl<T: num::Num + Copy + core::fmt::Debug + 'static> Num for T {}
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/// An axis aligned bounding box in `D` dimensions, defined by the minimum vertex and a size vector.
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#[derive(Debug, Copy, Clone, PartialEq, Eq)]
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pub struct BoundingBox<T: Num, const D: usize> {
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pub struct AxisAlignedBoundingBox<T: Num, const D: usize> {
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/// The point of the bounding box closest to the origin
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point: Point<T, D>,
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/// The size of the bounding box in each dimension
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size: SVector<T, D>,
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}
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impl<T: Num, const D: usize> BoundingBox<T, D> {
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pub type Aabb<T, const D: usize> = AxisAlignedBoundingBox<T, D>;
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pub type Aabb2<T> = AxisAlignedBoundingBox<T, 2>;
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pub type Aabb3<T> = AxisAlignedBoundingBox<T, 3>;
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impl<T: Num, const D: usize> AxisAlignedBoundingBox<T, D> {
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pub fn new(point: Point<T, D>, size: SVector<T, D>) -> Self {
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Self { point, size }
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}
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pub fn point(&self) -> &Point<T, D> {
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&self.point
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pub fn from_min_max_vertices(point1: Point<T, D>, point2: Point<T, D>) -> Self
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where
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T: core::ops::SubAssign,
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{
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let size = point2 - point1;
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Self::new(point1, SVector::from(size))
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}
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pub fn size(&self) -> &SVector<T, D> {
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&self.size
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pub fn from_vertices(points: [Point<T, D>; 4]) -> Option<Self>
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where
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T: core::ops::SubAssign,
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T: PartialOrd,
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{
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// find the closest and farthest points from the origin
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let min = points
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.iter()
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.reduce(|acc, p| (acc > p).then_some(p).unwrap_or(acc))?;
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let max = points
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.iter()
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.reduce(|acc, p| (acc < p).then_some(p).unwrap_or(acc))?;
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Some(Self::from_min_max_vertices(*min, *max))
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}
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pub fn size(&self) -> SVector<T, D> {
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self.size
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}
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pub fn center(&self) -> Point<T, D>
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@@ -55,23 +82,109 @@ impl<T: Num, const D: usize> BoundingBox<T, D> {
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self.point += translation;
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}
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pub fn contains(&self, point: &Point<T, D>) -> bool
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pub fn min_vertex(&self) -> Point<T, D>
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where
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T: core::ops::SubAssign,
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{
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self.point
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}
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pub fn max_vertex(&self) -> Point<T, D>
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where
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T: core::ops::AddAssign,
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{
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self.point + self.size
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}
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pub fn contains_point(&self, point: &Point<T, D>) -> bool
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where
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T: core::ops::AddAssign,
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T: core::ops::SubAssign,
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T: PartialOrd,
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{
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let p1 = self.point.coords;
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let p2 = self.point.coords + self.size;
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let min = self.min_vertex();
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let max = self.max_vertex();
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point.coords > p1 && point.coords < p2
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*point > min && *point < max
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}
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pub fn scale(self, vector: SVector<T, D>) -> Self
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where
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T: core::ops::MulAssign,
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T: core::ops::DivAssign,
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T: core::ops::SubAssign,
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{
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let two = T::one() + T::one();
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let new_size = self.size.component_mul(&vector);
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let new_point = self.point.coords - new_size / two;
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Self {
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point: Point::from(new_point),
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size: new_size,
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}
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}
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pub fn contains_bbox(&self, other: &Self) -> bool
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where
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T: core::ops::AddAssign,
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T: core::ops::SubAssign,
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T: PartialOrd,
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{
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let self_min = self.min_vertex();
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let self_max = self.max_vertex();
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let other_min = other.min_vertex();
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let other_max = other.max_vertex();
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other_min >= self_min && other_max <= self_max
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}
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pub fn union(&self, other: &Self) -> Self
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where
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T: core::ops::AddAssign,
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T: core::ops::SubAssign,
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T: PartialOrd,
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{
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let self_min = self.min_vertex();
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let self_max = self.max_vertex();
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let other_min = other.min_vertex();
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let other_max = other.max_vertex();
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let max_of_min = (self_min.coords < other_min.coords)
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.then_some(self_min.coords)
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.unwrap_or(other_min.coords);
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let min_of_max = (self_max.coords > other_max.coords)
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.then_some(self_max.coords)
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.unwrap_or(other_max.coords);
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Self::from_min_max_vertices(Point::from(max_of_min), Point::from(min_of_max))
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}
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pub fn intersection(&self, other: &Self) -> Option<Self>
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where
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T: core::ops::AddAssign,
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T: core::ops::SubAssign,
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T: PartialOrd,
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{
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let self_min = self.min_vertex();
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let self_max = self.max_vertex();
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let other_min = other.min_vertex();
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let other_max = other.max_vertex();
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if self_max < other_min || other_max < self_min {
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return None; // No intersection
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}
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let min = (self_min.coords > other_min.coords)
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.then_some(self_min.coords)
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.unwrap_or(other_min.coords);
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let max = (self_max.coords < other_max.coords)
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.then_some(self_max.coords)
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.unwrap_or(other_max.coords);
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Some(Self::from_min_max_vertices(
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Point::from(min),
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Point::from(max),
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))
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}
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}
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pub type BoundingBox2D<T> = BoundingBox<T, 2>;
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pub type BoundingBox3D<T> = BoundingBox<T, 3>;
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impl<T: Num> BoundingBox2D<T> {
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impl<T: Num> Aabb2<T> {
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pub fn new_2d(point1: Point2<T>, point2: Point2<T>) -> Self
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where
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T: core::ops::SubAssign,
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@@ -110,6 +223,41 @@ impl<T: Num> BoundingBox2D<T> {
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{
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[self.x1y1(), self.x2y1(), self.x2y2(), self.x1y2()]
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}
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pub fn area(&self) -> T
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where
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T: core::ops::Mul<Output = T>,
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{
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self.size.x * self.size.y
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}
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pub fn iou(&self, other: &Self) -> Option<T>
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where
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T: core::ops::AddAssign,
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T: core::ops::SubAssign,
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T: PartialOrd,
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{
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let intersection = self.intersection(other)?;
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let union = self.union(other);
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Some(intersection.area() / union.area())
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}
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}
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impl<T: Num> Aabb3<T> {
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pub fn new_3d(point1: Point3<T>, point2: Point3<T>) -> Self
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where
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T: core::ops::SubAssign,
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{
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let size = point2.coords - point1.coords;
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Self::new(point1, SVector::from(size))
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}
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pub fn volume(&self) -> T
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where
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T: core::ops::Mul<Output = T>,
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{
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self.size.x * self.size.y * self.size.z
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}
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}
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#[test]
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@@ -118,10 +266,10 @@ fn test_bbox_new() {
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let point1 = Point2::new(1.0, 2.0);
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let point2 = Point2::new(4.0, 6.0);
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let bbox = BoundingBox::new_2d(point1, point2);
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let bbox = AxisAlignedBoundingBox::new_2d(point1, point2);
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assert_eq!(bbox.point(), &point1);
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assert_eq!(bbox.size(), &Vector2::new(3.0, 4.0));
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assert_eq!(bbox.min_vertex(), point1);
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assert_eq!(bbox.size(), Vector2::new(3.0, 4.0));
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assert_eq!(bbox.center(), Point2::new(2.5, 4.0));
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}
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@@ -131,10 +279,10 @@ fn test_bounding_box_center_2d() {
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let point = Point2::new(1.0, 2.0);
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let size = Vector2::new(3.0, 4.0);
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let bbox = BoundingBox::new(point, size);
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let bbox = AxisAlignedBoundingBox::new(point, size);
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assert_eq!(bbox.point(), &point);
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assert_eq!(bbox.size(), &size);
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assert_eq!(bbox.min_vertex(), point);
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assert_eq!(bbox.size(), size);
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assert_eq!(bbox.center(), Point2::new(2.5, 4.0));
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}
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@@ -144,10 +292,10 @@ fn test_bounding_box_center_3d() {
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let point = Point3::new(1.0, 2.0, 3.0);
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let size = Vector3::new(4.0, 5.0, 6.0);
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let bbox = BoundingBox::new(point, size);
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let bbox = AxisAlignedBoundingBox::new(point, size);
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assert_eq!(bbox.point(), &point);
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assert_eq!(bbox.size(), &size);
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assert_eq!(bbox.min_vertex(), point);
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assert_eq!(bbox.size(), size);
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assert_eq!(bbox.center(), Point3::new(3.0, 4.5, 6.0));
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}
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@@ -157,9 +305,68 @@ fn test_bounding_box_padding_2d() {
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let point = Point2::new(1.0, 2.0);
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let size = Vector2::new(3.0, 4.0);
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let bbox = BoundingBox::new(point, size);
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let bbox = AxisAlignedBoundingBox::new(point, size);
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let padded_bbox = bbox.padding(1.0);
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assert_eq!(padded_bbox.point(), &Point2::new(0.5, 1.5));
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assert_eq!(padded_bbox.size(), &Vector2::new(4.0, 5.0));
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assert_eq!(padded_bbox.min_vertex(), Point2::new(0.5, 1.5));
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assert_eq!(padded_bbox.size(), Vector2::new(4.0, 5.0));
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}
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#[test]
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fn test_bounding_box_scaling_2d() {
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use nalgebra::{Point2, Vector2};
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let point = Point2::new(1.0, 1.0);
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let size = Vector2::new(3.0, 4.0);
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let bbox = AxisAlignedBoundingBox::new(point, size);
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let padded_bbox = bbox.scale(Vector2::new(2.0, 2.0));
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assert_eq!(padded_bbox.min_vertex(), Point2::new(-2.0, -3.0));
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assert_eq!(padded_bbox.size(), Vector2::new(6.0, 8.0));
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}
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#[test]
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fn test_bounding_box_contains_2d() {
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use nalgebra::Point2;
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let point1 = Point2::new(1.0, 2.0);
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let point2 = Point2::new(4.0, 6.0);
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let bbox = AxisAlignedBoundingBox::new_2d(point1, point2);
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assert!(bbox.contains_point(&Point2::new(2.0, 3.0)));
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assert!(!bbox.contains_point(&Point2::new(5.0, 7.0)));
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}
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#[test]
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fn test_bounding_box_union_2d() {
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use nalgebra::{Point2, Vector2};
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let point1 = Point2::new(1.0, 2.0);
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let point2 = Point2::new(4.0, 6.0);
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let bbox1 = AxisAlignedBoundingBox::new_2d(point1, point2);
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let point3 = Point2::new(3.0, 5.0);
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let point4 = Point2::new(7.0, 8.0);
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let bbox2 = AxisAlignedBoundingBox::new_2d(point3, point4);
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let union_bbox = bbox1.union(&bbox2);
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assert_eq!(union_bbox.min_vertex(), Point2::new(1.0, 2.0));
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assert_eq!(union_bbox.size(), Vector2::new(6.0, 6.0));
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}
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#[test]
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fn test_bounding_box_intersection_2d() {
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use nalgebra::{Point2, Vector2};
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let point1 = Point2::new(1.0, 2.0);
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let point2 = Point2::new(4.0, 6.0);
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let bbox1 = AxisAlignedBoundingBox::new_2d(point1, point2);
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let point3 = Point2::new(3.0, 5.0);
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let point4 = Point2::new(5.0, 7.0);
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let bbox2 = AxisAlignedBoundingBox::new_2d(point3, point4);
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let intersection_bbox = bbox1.intersection(&bbox2).unwrap();
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assert_eq!(intersection_bbox.min_vertex(), Point2::new(3.0, 5.0));
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assert_eq!(intersection_bbox.size(), Vector2::new(1.0, 1.0));
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}
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68
bounding-box/src/nms.rs
Normal file
68
bounding-box/src/nms.rs
Normal file
@@ -0,0 +1,68 @@
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use std::collections::HashSet;
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use crate::*;
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/// Apply Non-Maximum Suppression to a set of bounding boxes.
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///
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/// # Arguments
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///
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/// * `boxes` - A slice of bounding boxes to apply NMS on.
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/// * `threshold` - The IoU threshold for suppression.
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///
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/// # Returns
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///
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/// A vector of indices of the bounding boxes that are kept after applying NMS.
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pub fn nms<T>(
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boxes: &[Aabb2<T>],
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scores: &[T],
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score_threshold: T,
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nms_threshold: T,
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) -> Vec<Aabb2<T>>
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where
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T: Num + num::Float + core::iter::Product<T> + core::ops::AddAssign + core::ops::SubAssign,
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{
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use itertools::Itertools;
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let bboxes: Vec<_> = boxes
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.iter()
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.zip(scores.iter())
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.filter_map(|(bbox, score)| (score >= &score_threshold).then_some((bbox, score)))
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.sorted_by(|(_, score_a), (_, score_b)| {
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score_b
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.partial_cmp(score_a)
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.unwrap_or(std::cmp::Ordering::Equal)
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})
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.map(|(bbox, _)| bbox)
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.collect();
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let outputs = bboxes
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.iter()
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.enumerate()
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.scan(
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HashSet::with_capacity(bboxes.len()),
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|state, (index, bbox)| {
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if state.is_empty() {
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state.insert(index);
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return Some(Some(bbox));
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} else {
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if state.contains(&index) {
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return Some(None);
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}
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let to_remove = bboxes
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.iter()
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.enumerate()
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.skip(index + 1)
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.filter_map(|(index, bbox_b)| {
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(!state.contains(&index)).then_some(index)?;
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let iou = bbox.iou(bbox_b)?;
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(iou >= nms_threshold).then_some(index)
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})
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.collect_vec();
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state.extend(to_remove);
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Some(Some(bbox))
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}
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},
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)
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.flatten()
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.map(|bbox| **bbox)
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.collect_vec();
|
||||
outputs
|
||||
}
|
||||
Reference in New Issue
Block a user