feat: added some post processing for retinaface

This commit is contained in:
uttarayan21
2025-07-17 16:18:29 +05:30
parent ff0ab99b55
commit dc43fd319a
9 changed files with 457 additions and 128 deletions

View File

@@ -1,26 +1,53 @@
use nalgebra::{Point, Point2, SVector};
pub mod draw;
pub mod nms;
use nalgebra::{Point, Point2, Point3, SVector};
pub trait Num: num::Num + Copy + core::fmt::Debug + 'static {}
impl<T: num::Num + Copy + core::fmt::Debug + 'static> Num for T {}
/// An axis aligned bounding box in `D` dimensions, defined by the minimum vertex and a size vector.
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub struct BoundingBox<T: Num, const D: usize> {
pub struct AxisAlignedBoundingBox<T: Num, const D: usize> {
/// The point of the bounding box closest to the origin
point: Point<T, D>,
/// The size of the bounding box in each dimension
size: SVector<T, D>,
}
impl<T: Num, const D: usize> BoundingBox<T, D> {
pub type Aabb<T, const D: usize> = AxisAlignedBoundingBox<T, D>;
pub type Aabb2<T> = AxisAlignedBoundingBox<T, 2>;
pub type Aabb3<T> = AxisAlignedBoundingBox<T, 3>;
impl<T: Num, const D: usize> AxisAlignedBoundingBox<T, D> {
pub fn new(point: Point<T, D>, size: SVector<T, D>) -> Self {
Self { point, size }
}
pub fn point(&self) -> &Point<T, D> {
&self.point
pub fn from_min_max_vertices(point1: Point<T, D>, point2: Point<T, D>) -> Self
where
T: core::ops::SubAssign,
{
let size = point2 - point1;
Self::new(point1, SVector::from(size))
}
pub fn size(&self) -> &SVector<T, D> {
&self.size
pub fn from_vertices(points: [Point<T, D>; 4]) -> Option<Self>
where
T: core::ops::SubAssign,
T: PartialOrd,
{
// find the closest and farthest points from the origin
let min = points
.iter()
.reduce(|acc, p| (acc > p).then_some(p).unwrap_or(acc))?;
let max = points
.iter()
.reduce(|acc, p| (acc < p).then_some(p).unwrap_or(acc))?;
Some(Self::from_min_max_vertices(*min, *max))
}
pub fn size(&self) -> SVector<T, D> {
self.size
}
pub fn center(&self) -> Point<T, D>
@@ -55,23 +82,109 @@ impl<T: Num, const D: usize> BoundingBox<T, D> {
self.point += translation;
}
pub fn contains(&self, point: &Point<T, D>) -> bool
pub fn min_vertex(&self) -> Point<T, D>
where
T: core::ops::SubAssign,
{
self.point
}
pub fn max_vertex(&self) -> Point<T, D>
where
T: core::ops::AddAssign,
{
self.point + self.size
}
pub fn contains_point(&self, point: &Point<T, D>) -> bool
where
T: core::ops::AddAssign,
T: core::ops::SubAssign,
T: PartialOrd,
{
let p1 = self.point.coords;
let p2 = self.point.coords + self.size;
let min = self.min_vertex();
let max = self.max_vertex();
point.coords > p1 && point.coords < p2
*point > min && *point < max
}
pub fn scale(self, vector: SVector<T, D>) -> Self
where
T: core::ops::MulAssign,
T: core::ops::DivAssign,
T: core::ops::SubAssign,
{
let two = T::one() + T::one();
let new_size = self.size.component_mul(&vector);
let new_point = self.point.coords - new_size / two;
Self {
point: Point::from(new_point),
size: new_size,
}
}
pub fn contains_bbox(&self, other: &Self) -> bool
where
T: core::ops::AddAssign,
T: core::ops::SubAssign,
T: PartialOrd,
{
let self_min = self.min_vertex();
let self_max = self.max_vertex();
let other_min = other.min_vertex();
let other_max = other.max_vertex();
other_min >= self_min && other_max <= self_max
}
pub fn union(&self, other: &Self) -> Self
where
T: core::ops::AddAssign,
T: core::ops::SubAssign,
T: PartialOrd,
{
let self_min = self.min_vertex();
let self_max = self.max_vertex();
let other_min = other.min_vertex();
let other_max = other.max_vertex();
let max_of_min = (self_min.coords < other_min.coords)
.then_some(self_min.coords)
.unwrap_or(other_min.coords);
let min_of_max = (self_max.coords > other_max.coords)
.then_some(self_max.coords)
.unwrap_or(other_max.coords);
Self::from_min_max_vertices(Point::from(max_of_min), Point::from(min_of_max))
}
pub fn intersection(&self, other: &Self) -> Option<Self>
where
T: core::ops::AddAssign,
T: core::ops::SubAssign,
T: PartialOrd,
{
let self_min = self.min_vertex();
let self_max = self.max_vertex();
let other_min = other.min_vertex();
let other_max = other.max_vertex();
if self_max < other_min || other_max < self_min {
return None; // No intersection
}
let min = (self_min.coords > other_min.coords)
.then_some(self_min.coords)
.unwrap_or(other_min.coords);
let max = (self_max.coords < other_max.coords)
.then_some(self_max.coords)
.unwrap_or(other_max.coords);
Some(Self::from_min_max_vertices(
Point::from(min),
Point::from(max),
))
}
}
pub type BoundingBox2D<T> = BoundingBox<T, 2>;
pub type BoundingBox3D<T> = BoundingBox<T, 3>;
impl<T: Num> BoundingBox2D<T> {
impl<T: Num> Aabb2<T> {
pub fn new_2d(point1: Point2<T>, point2: Point2<T>) -> Self
where
T: core::ops::SubAssign,
@@ -110,6 +223,41 @@ impl<T: Num> BoundingBox2D<T> {
{
[self.x1y1(), self.x2y1(), self.x2y2(), self.x1y2()]
}
pub fn area(&self) -> T
where
T: core::ops::Mul<Output = T>,
{
self.size.x * self.size.y
}
pub fn iou(&self, other: &Self) -> Option<T>
where
T: core::ops::AddAssign,
T: core::ops::SubAssign,
T: PartialOrd,
{
let intersection = self.intersection(other)?;
let union = self.union(other);
Some(intersection.area() / union.area())
}
}
impl<T: Num> Aabb3<T> {
pub fn new_3d(point1: Point3<T>, point2: Point3<T>) -> Self
where
T: core::ops::SubAssign,
{
let size = point2.coords - point1.coords;
Self::new(point1, SVector::from(size))
}
pub fn volume(&self) -> T
where
T: core::ops::Mul<Output = T>,
{
self.size.x * self.size.y * self.size.z
}
}
#[test]
@@ -118,10 +266,10 @@ fn test_bbox_new() {
let point1 = Point2::new(1.0, 2.0);
let point2 = Point2::new(4.0, 6.0);
let bbox = BoundingBox::new_2d(point1, point2);
let bbox = AxisAlignedBoundingBox::new_2d(point1, point2);
assert_eq!(bbox.point(), &point1);
assert_eq!(bbox.size(), &Vector2::new(3.0, 4.0));
assert_eq!(bbox.min_vertex(), point1);
assert_eq!(bbox.size(), Vector2::new(3.0, 4.0));
assert_eq!(bbox.center(), Point2::new(2.5, 4.0));
}
@@ -131,10 +279,10 @@ fn test_bounding_box_center_2d() {
let point = Point2::new(1.0, 2.0);
let size = Vector2::new(3.0, 4.0);
let bbox = BoundingBox::new(point, size);
let bbox = AxisAlignedBoundingBox::new(point, size);
assert_eq!(bbox.point(), &point);
assert_eq!(bbox.size(), &size);
assert_eq!(bbox.min_vertex(), point);
assert_eq!(bbox.size(), size);
assert_eq!(bbox.center(), Point2::new(2.5, 4.0));
}
@@ -144,10 +292,10 @@ fn test_bounding_box_center_3d() {
let point = Point3::new(1.0, 2.0, 3.0);
let size = Vector3::new(4.0, 5.0, 6.0);
let bbox = BoundingBox::new(point, size);
let bbox = AxisAlignedBoundingBox::new(point, size);
assert_eq!(bbox.point(), &point);
assert_eq!(bbox.size(), &size);
assert_eq!(bbox.min_vertex(), point);
assert_eq!(bbox.size(), size);
assert_eq!(bbox.center(), Point3::new(3.0, 4.5, 6.0));
}
@@ -157,9 +305,68 @@ fn test_bounding_box_padding_2d() {
let point = Point2::new(1.0, 2.0);
let size = Vector2::new(3.0, 4.0);
let bbox = BoundingBox::new(point, size);
let bbox = AxisAlignedBoundingBox::new(point, size);
let padded_bbox = bbox.padding(1.0);
assert_eq!(padded_bbox.point(), &Point2::new(0.5, 1.5));
assert_eq!(padded_bbox.size(), &Vector2::new(4.0, 5.0));
assert_eq!(padded_bbox.min_vertex(), Point2::new(0.5, 1.5));
assert_eq!(padded_bbox.size(), Vector2::new(4.0, 5.0));
}
#[test]
fn test_bounding_box_scaling_2d() {
use nalgebra::{Point2, Vector2};
let point = Point2::new(1.0, 1.0);
let size = Vector2::new(3.0, 4.0);
let bbox = AxisAlignedBoundingBox::new(point, size);
let padded_bbox = bbox.scale(Vector2::new(2.0, 2.0));
assert_eq!(padded_bbox.min_vertex(), Point2::new(-2.0, -3.0));
assert_eq!(padded_bbox.size(), Vector2::new(6.0, 8.0));
}
#[test]
fn test_bounding_box_contains_2d() {
use nalgebra::Point2;
let point1 = Point2::new(1.0, 2.0);
let point2 = Point2::new(4.0, 6.0);
let bbox = AxisAlignedBoundingBox::new_2d(point1, point2);
assert!(bbox.contains_point(&Point2::new(2.0, 3.0)));
assert!(!bbox.contains_point(&Point2::new(5.0, 7.0)));
}
#[test]
fn test_bounding_box_union_2d() {
use nalgebra::{Point2, Vector2};
let point1 = Point2::new(1.0, 2.0);
let point2 = Point2::new(4.0, 6.0);
let bbox1 = AxisAlignedBoundingBox::new_2d(point1, point2);
let point3 = Point2::new(3.0, 5.0);
let point4 = Point2::new(7.0, 8.0);
let bbox2 = AxisAlignedBoundingBox::new_2d(point3, point4);
let union_bbox = bbox1.union(&bbox2);
assert_eq!(union_bbox.min_vertex(), Point2::new(1.0, 2.0));
assert_eq!(union_bbox.size(), Vector2::new(6.0, 6.0));
}
#[test]
fn test_bounding_box_intersection_2d() {
use nalgebra::{Point2, Vector2};
let point1 = Point2::new(1.0, 2.0);
let point2 = Point2::new(4.0, 6.0);
let bbox1 = AxisAlignedBoundingBox::new_2d(point1, point2);
let point3 = Point2::new(3.0, 5.0);
let point4 = Point2::new(5.0, 7.0);
let bbox2 = AxisAlignedBoundingBox::new_2d(point3, point4);
let intersection_bbox = bbox1.intersection(&bbox2).unwrap();
assert_eq!(intersection_bbox.min_vertex(), Point2::new(3.0, 5.0));
assert_eq!(intersection_bbox.size(), Vector2::new(1.0, 1.0));
}