Files
face-detector/ndcv-bridge/benches/gaussian.rs

266 lines
8.2 KiB
Rust

use divan::black_box;
use ndarray::*;
use ndcv_bridge::*;
// #[global_allocator]
// static ALLOC: AllocProfiler = AllocProfiler::system();
fn main() {
divan::main();
}
// Helper function to create test images with different patterns
fn create_test_image(size: usize, pattern: &str) -> Array3<u8> {
let mut arr = Array3::<u8>::zeros((size, size, 3));
match pattern {
"edges" => {
// Create a pattern with sharp edges
arr.slice_mut(s![size / 4..3 * size / 4, size / 4..3 * size / 4, ..])
.fill(255);
}
"gradient" => {
// Create a gradual gradient
for i in 0..size {
let val = (i * 255 / size) as u8;
arr.slice_mut(s![i, .., ..]).fill(val);
}
}
"checkerboard" => {
// Create a checkerboard pattern
for i in 0..size {
for j in 0..size {
if (i / 20 + j / 20) % 2 == 0 {
arr[[i, j, 0]] = 255;
arr[[i, j, 1]] = 255;
arr[[i, j, 2]] = 255;
}
}
}
}
_ => arr.fill(255), // Default to solid white
}
arr
}
#[divan::bench_group]
mod sizes {
use super::*;
// Benchmark different image sizes
#[divan::bench(args = [512, 1024, 2048, 4096])]
fn bench_gaussian_sizes_u8(size: usize) {
let arr = Array3::<u8>::ones((size, size, 3));
let _out = black_box(
arr.gaussian_blur((3, 3), 1.0, 1.0, BorderType::BorderConstant)
.unwrap(),
);
}
#[divan::bench(args = [512, 1024, 2048, 4096])]
fn bench_gaussian_sizes_u8_inplace(size: usize) {
let mut arr = Array3::<u8>::ones((size, size, 3));
black_box(
arr.gaussian_blur_inplace((3, 3), 1.0, 1.0, BorderType::BorderConstant)
.unwrap(),
);
}
#[divan::bench(args = [512, 1024, 2048, 4096])]
fn bench_gaussian_sizes_f32(size: usize) {
let arr = Array3::<f32>::ones((size, size, 3));
let _out = black_box(
arr.gaussian_blur((3, 3), 1.0, 1.0, BorderType::BorderConstant)
.unwrap(),
);
}
#[divan::bench(args = [512, 1024, 2048, 4096])]
fn bench_gaussian_sizes_f32_inplace(size: usize) {
let mut arr = Array3::<f32>::ones((size, size, 3));
black_box(
arr.gaussian_blur_inplace((3, 3), 1.0, 1.0, BorderType::BorderConstant)
.unwrap(),
);
}
}
// Benchmark different kernel sizes
#[divan::bench(args = [(3, 3), (5, 5), (7, 7), (9, 9), (11, 11)])]
fn bench_gaussian_kernels(kernel_size: (u8, u8)) {
let mut arr = Array3::<u8>::ones((1000, 1000, 3));
arr.gaussian_blur_inplace(kernel_size, 1.0, 1.0, BorderType::BorderConstant)
.unwrap();
}
// Benchmark different sigma values
#[divan::bench(args = [0.5, 1.0, 2.0, 5.0])]
fn bench_gaussian_sigmas(sigma: f64) {
let mut arr = Array3::<u8>::ones((1000, 1000, 3));
arr.gaussian_blur_inplace((3, 3), sigma, sigma, BorderType::BorderConstant)
.unwrap();
}
// Benchmark different sigma_x and sigma_y combinations
#[divan::bench(args = [(0.5, 2.0), (1.0, 1.0), (2.0, 0.5), (3.0, 1.0)])]
fn bench_gaussian_asymmetric_sigmas(sigmas: (f64, f64)) {
let mut arr = Array3::<u8>::ones((1000, 1000, 3));
arr.gaussian_blur_inplace((3, 3), sigmas.0, sigmas.1, BorderType::BorderConstant)
.unwrap();
}
// Benchmark different border types
#[divan::bench]
fn bench_gaussian_border_types() -> Vec<()> {
let border_types = [
BorderType::BorderConstant,
BorderType::BorderReplicate,
BorderType::BorderReflect,
BorderType::BorderReflect101,
];
let mut arr = Array3::<u8>::ones((1000, 1000, 3));
border_types
.iter()
.map(|border_type| {
arr.gaussian_blur_inplace((3, 3), 1.0, 1.0, *border_type)
.unwrap();
})
.collect()
}
// Benchmark different image patterns
#[divan::bench]
fn bench_gaussian_patterns() {
let patterns = ["edges", "gradient", "checkerboard", "solid"];
patterns.iter().for_each(|&pattern| {
let mut arr = create_test_image(1000, pattern);
arr.gaussian_blur_inplace((3, 3), 1.0, 1.0, BorderType::BorderConstant)
.unwrap();
})
}
#[divan::bench_group]
mod allocation {
use super::*;
#[divan::bench]
fn bench_gaussian_allocation_inplace() {
let mut arr = Array3::<f32>::ones((3840, 2160, 3));
black_box(
arr.gaussian_blur_inplace((3, 3), 1.0, 1.0, BorderType::BorderConstant)
.unwrap(),
);
}
#[divan::bench]
fn bench_gaussian_allocation_allocate() {
let arr = Array3::<f32>::ones((3840, 2160, 3));
let _out = black_box(
arr.gaussian_blur((3, 3), 1.0, 1.0, BorderType::BorderConstant)
.unwrap(),
);
}
}
#[divan::bench_group]
mod realistic {
use super::*;
#[divan::bench]
fn small_800_600_3x3() {
let small_blur = Array3::<u8>::ones((800, 600, 3));
let _blurred = black_box(
small_blur
.gaussian_blur((3, 3), 0.5, 0.5, BorderType::BorderConstant)
.unwrap(),
);
}
#[divan::bench]
fn small_800_600_3x3_inplace() {
let mut small_blur = Array3::<u8>::ones((800, 600, 3));
small_blur
.gaussian_blur_inplace((3, 3), 0.5, 0.5, BorderType::BorderConstant)
.unwrap();
}
#[divan::bench]
fn medium_1920x1080_5x5() {
let mut medium_blur = Array3::<u8>::ones((1920, 1080, 3));
let _blurred = black_box(
medium_blur
.gaussian_blur_inplace((5, 5), 2.0, 2.0, BorderType::BorderConstant)
.unwrap(),
);
}
#[divan::bench]
fn medium_1920x1080_5x5_inplace() {
let mut medium_blur = Array3::<u8>::ones((1920, 1080, 3));
medium_blur
.gaussian_blur_inplace((5, 5), 2.0, 2.0, BorderType::BorderConstant)
.unwrap();
}
#[divan::bench]
fn large_3840x2160_9x9() {
let large_blur = Array3::<u8>::ones((3840, 2160, 3));
let _blurred = black_box(
large_blur
.gaussian_blur((9, 9), 5.0, 5.0, BorderType::BorderConstant)
.unwrap(),
);
}
#[divan::bench]
fn large_3840x2160_9x9_inplace() {
let mut large_blur = Array3::<u8>::ones((3840, 2160, 3));
large_blur
.gaussian_blur_inplace((9, 9), 5.0, 5.0, BorderType::BorderConstant)
.unwrap();
}
#[divan::bench]
fn small_800_600_3x3_f32() {
let small_blur = Array3::<f32>::ones((800, 600, 3));
let _blurred = black_box(
small_blur
.gaussian_blur((3, 3), 0.5, 0.5, BorderType::BorderConstant)
.unwrap(),
);
}
#[divan::bench]
fn small_800_600_3x3_inplace_f32() {
let mut small_blur = Array3::<f32>::ones((800, 600, 3));
small_blur
.gaussian_blur_inplace((3, 3), 0.5, 0.5, BorderType::BorderConstant)
.unwrap();
}
#[divan::bench]
fn medium_1920x1080_5x5_f32() {
let mut medium_blur = Array3::<f32>::ones((1920, 1080, 3));
let _blurred = black_box(
medium_blur
.gaussian_blur_inplace((5, 5), 2.0, 2.0, BorderType::BorderConstant)
.unwrap(),
);
}
#[divan::bench]
fn medium_1920x1080_5x5_inplace_f32() {
let mut medium_blur = Array3::<f32>::ones((1920, 1080, 3));
medium_blur
.gaussian_blur_inplace((5, 5), 2.0, 2.0, BorderType::BorderConstant)
.unwrap();
}
#[divan::bench]
fn large_3840x2160_9x9_f32() {
let large_blur = Array3::<f32>::ones((3840, 2160, 3));
let _blurred = black_box(
large_blur
.gaussian_blur((9, 9), 5.0, 5.0, BorderType::BorderConstant)
.unwrap(),
);
}
#[divan::bench]
fn large_3840x2160_9x9_inplace_f32() {
let mut large_blur = Array3::<f32>::ones((3840, 2160, 3));
large_blur
.gaussian_blur_inplace((9, 9), 5.0, 5.0, BorderType::BorderConstant)
.unwrap();
}
}