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    mod buffer;
    mod counts;
    mod flow_control;
    mod prioritize;
    mod recv;
    mod send;
    mod state;
    mod store;
    mod stream;
    mod streams;

    pub(crate) use self::prioritize::Prioritized;
    pub(crate) use self::recv::Open;
    pub(crate) use self::send::PollReset;
    pub(crate) use self::streams::{DynStreams, OpaqueStreamRef, StreamRef, Streams};

    use self::buffer::Buffer;
    use self::counts::Counts;
    use self::flow_control::FlowControl;
    use self::prioritize::Prioritize;
    use self::recv::Recv;
    use self::send::Send;
    use self::state::State;
    use self::store::Store;
    use self::stream::Stream;

    use crate::frame::{StreamId, StreamIdOverflow};
    use crate::proto::*;

    use bytes::Bytes;
    use std::time::Duration;

    #[derive(Debug)]
    pub struct Config {
        /// Initial window size of locally initiated streams
        pub local_init_window_sz: WindowSize,

        /// Initial maximum number of locally initiated streams.
        /// After receiving a Settings frame from the remote peer,
        /// the connection will overwrite this value with the
        /// MAX_CONCURRENT_STREAMS specified in the frame.
        pub initial_max_send_streams: usize,

        /// The stream ID to start the next local stream with
        pub local_next_stream_id: StreamId,

        /// If the local peer is willing to receive push promises
        pub local_push_enabled: bool,

        /// How long a locally reset stream should ignore frames
        pub local_reset_duration: Duration,

        /// Maximum number of locally reset streams to keep at a time
        pub local_reset_max: usize,

        /// Initial window size of remote initiated streams
        pub remote_init_window_sz: WindowSize,

        /// Maximum number of remote initiated streams
        pub remote_max_initiated: Option<usize>,
    }