feat: Initial commit

This commit is contained in:
2026-02-20 21:40:24 +05:30
commit 04d1f39df7
12 changed files with 6705 additions and 0 deletions

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src/main.rs Normal file
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use bevy::prelude::*;
#[cfg(all(feature = "wasm", not(target_arch = "wasm32")))]
compile_error!("The `wasm` feature is only supported on the `wasm32` target architecture.");
#[cfg(all(feature = "wayland", not(target_os = "linux")))]
compile_error!("The `wayland` feature is only supported on the `linux` target operating system.");
pub fn main() {
App::new()
.insert_resource(ClearColor(Color::BLACK))
.add_plugins((
DefaultPlugins,
bevy_debug_grid::DebugGridPlugin::without_floor_grid(),
bevy_panorbit_camera::PanOrbitCameraPlugin,
))
.add_systems(Startup, setup)
.run();
}
fn setup(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
commands.spawn((
bevy_panorbit_camera::PanOrbitCamera {
axis: [Vec3::X, Vec3::Y, Vec3::Z],
allow_upside_down: false,
zoom_smoothness: 0.0,
target_focus: Vec3::new(10.0, 10.0, 10.0),
target_radius: 10.0,
..default()
},
Transform::from_xyz(50.0, 50.0, 50.0).looking_at(Vec3::ZERO, Vec3::Y),
));
// commands.spawn((
// Transform::from_translation(Vec3::new(0.0, 1.5, 6.0)),
// Projection::from(OrthographicProjection {
// scaling_mode: bevy::camera::ScalingMode::FixedVertical {
// viewport_height: 1.0,
// },
// ..OrthographicProjection::default_3d()
// }),
// bevy_panorbit_camera::PanOrbitCamera::default(),
// ));
commands.spawn((
Mesh3d(meshes.add(Plane3d::default().mesh().size(5.0, 5.0))),
MeshMaterial3d(materials.add(Color::srgb(0.3, 0.5, 0.3))),
));
commands.spawn((
Mesh3d(meshes.add(Cuboid::new(1.0, 1.0, 1.0))),
MeshMaterial3d(materials.add(Color::srgb(0.8, 0.7, 0.6))),
Transform::from_xyz(0.0, 0.5, 0.0),
));
commands.spawn((
PointLight {
shadows_enabled: true,
// intensity: 4000.0,
..default()
},
Transform::from_xyz(4.0, 8.0, 4.0),
));
commands.spawn((
bevy_debug_grid::Grid {
spacing: 10.0_f32,
count: 16,
..default()
},
bevy_debug_grid::SubGrid::default(),
bevy_debug_grid::GridAxis::new_rgb(),
bevy_debug_grid::TrackedGrid {
alignment: bevy_debug_grid::GridAlignment::Y,
..default()
},
Transform::default(),
Visibility::default(),
));
}