Basic playable version

This commit is contained in:
Uttarayan Mondal
2021-01-18 03:28:18 +05:30
parent 2cf1d355f9
commit 6f9a5bd91f
4 changed files with 115 additions and 26 deletions
+75 -13
View File
@@ -1,6 +1,9 @@
extern crate rand;
use core::iter::Iterator;
use rand::Rng;
use std::collections::LinkedList;
use std::thread::sleep;
use std::time::Duration;
pub enum Direction {
Up,
Down,
@@ -13,6 +16,29 @@ impl Clone for Direction {
*self
}
}
impl PartialEq for Direction {
fn eq(&self, other: &Self) -> bool {
match (self, other) {
(&Self::Up, &Self::Up) => true,
(&Self::Down, &Self::Down) => true,
(&Self::Left, &Self::Left) => true,
(&Self::Right, &Self::Right) => true,
_ => false,
}
}
}
impl Direction {
fn opposite(&self) -> Self {
match *self {
Direction::Up => Direction::Down,
Direction::Down => Direction::Up,
Direction::Left => Direction::Right,
Direction::Right => Direction::Left,
}
}
}
pub enum CellType {
Food,
Snake,
@@ -23,7 +49,15 @@ pub struct Cell {
col: i32,
ctype: CellType,
}
impl PartialEq for Cell {
fn eq(&self, other: &Cell) -> bool {
if (self.line == other.line) && (self.col == other.col) {
return true;
} else {
return false;
}
}
}
impl Cell {
pub fn new(l: i32, c: i32, t: CellType) -> Cell {
Cell {
@@ -113,17 +147,35 @@ impl Board {
}
pub fn eat_food(&mut self, snake: &mut Snake) {
snake.grow();
self.food.chtype(CellType::Empty);
// self.food.chtype(CellType::Empty);
self.spawn_food(snake);
}
pub fn spawn_food(&mut self, snake: &Snake) {
let mut food: Cell = Cell::random(self.maxlines, self.maxcols);
let mut spawned_food = false;
while spawned_food != true {
// check for colliosions with the snake body until a free spot is found and spawn the food there
spawned_food = true;
let mut snake_iter = snake.iter();
for snake_cell in snake_iter.next() {
if *snake_cell == food {
// if food collides with the snake body then set food to a new random position and set spawned food to false
// so that the snake_iter is started again from the front of the snake
food = Cell::random(self.maxlines, self.maxcols);
spawned_food = false;
break;
}
}
}
self.food = food;
}
pub fn spawn_food() {}
}
pub struct Snake {
head: Cell,
pub body: LinkedList<Cell>,
// length: i32,
pub direction: Direction,
grow: bool,
body: LinkedList<Cell>,
direction: Direction,
pub grow: bool,
}
impl Snake {
pub fn new(head: Cell) -> Snake {
@@ -140,15 +192,20 @@ impl Snake {
pub fn posyx(&self) -> (i32, i32) {
return (self.head.line, self.head.col);
}
pub fn smove(&mut self, direction: Direction) {
pub fn smove(&mut self, _direction: Direction) {
// smove because move is already a keyword
let mut tail: Cell;
if self.grow {
tail = self.body.back().unwrap().clone();
let direction: Direction;
if self.direction == _direction.opposite() {
direction = self.direction
} else {
tail = self.body.pop_back().unwrap();
direction = _direction
}
if self.grow == false {
tail = self.body.pop_back().unwrap();
tail.chtype(CellType::Empty);
// self.grow = false;
}
tail.ctype = CellType::Empty;
let (dl, dc) = match direction {
Direction::Up => (-1, 0),
Direction::Down => (1, 0),
@@ -158,11 +215,16 @@ impl Snake {
self.direction = direction;
self.head = Cell::new(self.head.line + dl, self.head.col + dc, CellType::Snake);
self.body.push_front(self.head);
self.grow = false;
}
pub fn tick(&mut self) {
pub fn tick(&mut self, time: Duration) {
sleep(time);
self.smove(self.direction);
}
pub fn grow(&mut self) {
self.grow = true;
}
pub fn iter(&self) -> impl Iterator<Item = &Cell> {
return self.body.iter();
}
}
+31 -7
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@@ -1,7 +1,8 @@
// use ncurses::*;
use crate::game::backend::{Board, Snake};
use ncurses::{
box_, delwin, keypad, mvwaddstr, newwin, wborder, wclrtobot, wmove, wrefresh, WINDOW,
box_, delwin, keypad, mvwaddstr, newwin, stdscr, waddstr, wborder, wclrtobot, wmove, wrefresh,
WINDOW,
};
pub fn game_window(mlines: i32, mcols: i32, vmargin: i32, hmargin: i32) -> WINDOW {
let game_win: WINDOW;
@@ -29,17 +30,40 @@ pub fn destroy_window(win: WINDOW) {
}
pub fn draw_snake(snake: &Snake, game_win: WINDOW) {
let mut snake_iter = snake.body.iter();
for snake_cell in snake_iter.next() {
wmove(game_win, 0, 0);
wclrtobot(game_win);
box_(game_win, 0, 0);
// let mut snake_iter = snake.iter();
wmove(game_win, 0, 0);
wclrtobot(game_win);
box_(game_win, 0, 0);
for snake_cell in snake.iter() {
let (snake_l, snake_c): (i32, i32) = snake_cell.posyx();
mvwaddstr(game_win, snake_l, snake_c, "x");
mvwaddstr(game_win, snake_l, snake_c, "o");
}
wrefresh(game_win);
}
pub fn draw_board(board: &Board, game_win: WINDOW) {
let (food_l, food_c): (i32, i32) = board.food_posyx();
mvwaddstr(game_win, food_l, food_c, "F");
}
pub fn log(snake: &Snake, board: &Board) {
let (shl, shc): (i32, i32) = snake.posyx();
let (bfl, bfc): (i32, i32) = board.food_posyx();
mvwaddstr(stdscr(), 0, 0, &format!("snake:head: {} {} ", shl, shc));
mvwaddstr(stdscr(), 1, 0, &format!("board:food: {} {} ", bfl, bfc));
wmove(stdscr(), 2, 0);
for snake_cell in snake.iter() {
let (scl, scc): (i32, i32) = snake_cell.posyx();
waddstr(stdscr(), &format!("cell: {} {} ", scl, scc));
}
// mvwaddstr(
// stdscr(),
// 2,
// 0,
// &format!("snake_size {}", snake.iter().size_hint().0),
// );
if snake.grow {
mvwaddstr(stdscr(), 3, 0, &format!("snake:grew"));
}
wrefresh(stdscr());
}
+5 -5
View File
@@ -6,19 +6,20 @@ use backend::{Board, Cell, Snake};
use ncurses::{
getmaxyx, nodelay, stdscr, wgetch, wrefresh, KEY_DOWN, KEY_LEFT, KEY_RIGHT, KEY_UP, WINDOW,
};
use std::thread::sleep;
pub fn start() {
let (mut mlines, mut mcols): (i32, i32) = (0, 0);
let game_win: WINDOW;
let mut ch: i32;
let (vmargin, hmargin): (i32, i32) = (5, 10);
getmaxyx(stdscr(), &mut mlines, &mut mcols);
game_win = frontend::game_window(mlines, mcols, 5, 10);
game_win = frontend::game_window(mlines, mcols, vmargin, hmargin);
let mut snake = Snake::new(Cell::new(mlines / 2, mcols / 2, backend::CellType::Snake)); //Initialise snake in the middle of the screen
let mut board = Board::new(mlines, mcols);
let mut board = Board::new(mlines - vmargin * 2, mcols - hmargin * 2);
nodelay(game_win, true);
loop {
frontend::draw_snake(&snake, game_win);
frontend::draw_board(&board, game_win);
frontend::log(&snake, &board);
if board.check_collision(&snake) {
break;
}
@@ -47,8 +48,7 @@ pub fn start() {
// 27 => break,
_ => (),
}
sleep(std::time::Duration::from_millis(100));
snake.tick();
snake.tick(std::time::Duration::from_millis(100));
}
frontend::destroy_window(game_win);
+4 -1
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@@ -87,7 +87,10 @@ pub fn main_menu_control() -> i8 {
wattroff(menu_win, A_REVERSE());
wrefresh(menu_win);
}
mvwaddstr(menu_win, 7, 1, " ");
// mvwaddstr(menu_win, 7, 1, " ");
wmove(menu_win, 7, 1);
wclrtoeol(menu_win);
box_(menu_win, 0, 0);
mvwaddnstr(menu_win, 7, 1, &menu_desc[menu_highlight], 18);
mvwaddstr(menu_win, 8, 1, &format!("{}", ch));
ch = wgetch(menu_win);