This commit undoes #64 (and bumps the library MSRV accordingly), and modifies #60 to match the new `Call` connection handling. This was tested using `cargo make ready`, and rustc v1.49.0 on `examples/serenity/voice`.
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@@ -85,11 +85,6 @@ version = "0.1"
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optional = true
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version = "1"
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# TEMPORARY: remove on next breaking.
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[dependencies.spinning_top]
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optional = true
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version = "=0.2.2"
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[dependencies.streamcatcher]
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optional = true
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version = "0.1"
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@@ -153,7 +148,6 @@ gateway-core = [
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"flume",
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"parking_lot",
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"pin-project",
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"spinning_top",
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]
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driver = [
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"async-tungstenite",
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@@ -177,7 +171,6 @@ driver-core = [
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"rand",
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"serenity-voice-model",
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"spin_sleep",
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"spinning_top",
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"streamcatcher",
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"typemap_rev",
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"url",
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@@ -1,4 +1,4 @@
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[![docs-badge][]][docs] [![build badge]][build] [![guild-badge][]][guild] [![crates.io version]][crates.io link] [![rust 1.48.0+ badge]][rust 1.48.0+ link]
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[![docs-badge][]][docs] [![build badge]][build] [![guild-badge][]][guild] [![crates.io version]][crates.io link] [![rust 1.49.0+ badge]][rust 1.49.0+ link]
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# Songbird
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@@ -69,5 +69,5 @@ Songbird's logo is based upon the copyright-free image ["Black-Capped Chickadee"
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[crates.io link]: https://crates.io/crates/songbird
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[crates.io version]: https://img.shields.io/crates/v/songbird.svg?style=flat-square
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[rust 1.48.0+ badge]: https://img.shields.io/badge/rust-1.48.0+-93450a.svg?style=flat-square
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[rust 1.48.0+ link]: https://blog.rust-lang.org/2020/11/19/Rust-1.48.html
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[rust 1.49.0+ badge]: https://img.shields.io/badge/rust-1.49.0+-93450a.svg?style=flat-square
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[rust 1.49.0+ link]: https://blog.rust-lang.org/2020/12/31/Rust-1.49.0.html
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@@ -279,15 +279,15 @@ impl Call {
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}
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}
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/// Returns `id` of the channel, if connected to any.
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/// Returns `id` of the channel, if connected or connecting to any.
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///
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/// **Note:**: Returned `id` is of the channel, to which bot performed connection.
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/// It is possible that it is different from actual channel due to ability of server's admin to
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/// move bot from channel to channel. This is to be fixed with next breaking change release.
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/// This remains set after a connection failure, to allow for reconnection
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/// as needed. This will change if moved into another voice channel by an
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/// admin, and will be unset if kicked from a voice channel.
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#[instrument(skip(self))]
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pub fn current_channel(&self) -> Option<ChannelId> {
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match &self.connection {
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Some((id, _, _)) => Some(*id),
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Some((progress, _)) => Some(progress.channel_id()),
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_ => None,
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}
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}
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