Move examples from the Serenity repository

This commit is contained in:
Alex M. M
2020-11-13 16:20:57 +01:00
parent 4a897a7b76
commit f5bf54a63d
12 changed files with 1586 additions and 1 deletions

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[package]
name = "voice_storage"
version = "0.1.0"
authors = ["my name <my@email.address>"]
edition = "2018"
[dependencies]
tracing = "0.1"
tracing-subscriber = "0.2"
tracing-futures = "0.2"
[dependencies.songbird]
path = "../../../"
[dependencies.serenity]
features = ["cache", "framework", "standard_framework", "voice", "http", "rustls_backend"]
git = "https://github.com/serenity-rs/serenity"
branch = "current"
[dependencies.tokio]
version = "0.2"
features = ["macros"]

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//! Example demonstrating how to store and convert audio streams which you
//! either want to reuse between servers, or to seek/loop on. See `join`, and `ting`.
//!
//! Requires the "cache", "standard_framework", and "voice" features be enabled in your
//! Cargo.toml, like so:
//!
//! ```toml
//! [dependencies.serenity]
//! git = "https://github.com/serenity-rs/serenity.git"
//! features = ["cache", "framework", "standard_framework", "voice"]
//! ```
use std::{collections::HashMap, convert::TryInto, env, sync::Arc};
use serenity::{
async_trait,
client::{Client, Context, EventHandler},
framework::{
StandardFramework,
standard::{
Args, CommandResult,
macros::{command, group},
},
},
model::{channel::Message, gateway::Ready, misc::Mentionable},
prelude::Mutex,
Result as SerenityResult,
};
use songbird::{
input::{
self,
cached::{Compressed, Memory},
Input,
},
Bitrate,
Call,
Event,
EventContext,
EventHandler as VoiceEventHandler,
SerenityInit,
TrackEvent,
};
// This imports `typemap`'s `Key` as `TypeMapKey`.
use serenity::prelude::*;
struct Handler;
#[async_trait]
impl EventHandler for Handler {
async fn ready(&self, _: Context, ready: Ready) {
println!("{} is connected!", ready.user.name);
}
}
enum CachedSound {
Compressed(Compressed),
Uncompressed(Memory),
}
impl From<&CachedSound> for Input {
fn from(obj: &CachedSound) -> Self {
use CachedSound::*;
match obj {
Compressed(c) => c.new_handle()
.into(),
Uncompressed(u) => u.new_handle()
.try_into()
.expect("Failed to create decoder for Memory source."),
}
}
}
struct SoundStore;
impl TypeMapKey for SoundStore {
type Value = Arc<Mutex<HashMap<String, CachedSound>>>;
}
#[group]
#[commands(deafen, join, leave, mute, ting, undeafen, unmute)]
struct General;
#[tokio::main]
async fn main() {
tracing_subscriber::fmt::init();
// Configure the client with your Discord bot token in the environment.
let token = env::var("DISCORD_TOKEN")
.expect("Expected a token in the environment");
let framework = StandardFramework::new()
.configure(|c| c
.prefix("~"))
.group(&GENERAL_GROUP);
let mut client = Client::builder(&token)
.event_handler(Handler)
.framework(framework)
.register_songbird()
.await
.expect("Err creating client");
// Obtain a lock to the data owned by the client, and insert the client's
// voice manager into it. This allows the voice manager to be accessible by
// event handlers and framework commands.
{
let mut data = client.data.write().await;
// Loading the audio ahead of time.
let mut audio_map = HashMap::new();
// Creation of an in-memory source.
//
// This is a small sound effect, so storing the whole thing is relatively cheap.
//
// `spawn_loader` creates a new thread which works to copy all the audio into memory
// ahead of time. We do this in both cases to ensure optimal performance for the audio
// core.
let ting_src = Memory::new(
input::ffmpeg("ting.wav").await.expect("File should be in root folder."),
).expect("These parameters are well-defined.");
let _ = ting_src.raw.spawn_loader();
audio_map.insert("ting".into(), CachedSound::Uncompressed(ting_src));
// Another short sting, to show where each loop occurs.
let loop_src = Memory::new(
input::ffmpeg("loop.wav").await.expect("File should be in root folder."),
).expect("These parameters are well-defined.");
let _ = loop_src.raw.spawn_loader();
audio_map.insert("loop".into(), CachedSound::Uncompressed(loop_src));
// Creation of a compressed source.
//
// This is a full song, making this a much less memory-heavy choice.
//
// Music by Cloudkicker, used under CC BY-SC-SA 3.0 (https://creativecommons.org/licenses/by-nc-sa/3.0/).
let song_src = Compressed::new(
input::ffmpeg("Cloudkicker_-_Loops_-_22_2011_07.mp3").await.expect("Link may be dead."),
Bitrate::BitsPerSecond(128_000),
).expect("These parameters are well-defined.");
let _ = song_src.raw.spawn_loader();
audio_map.insert("song".into(), CachedSound::Compressed(song_src));
data.insert::<SoundStore>(Arc::new(Mutex::new(audio_map)));
}
let _ = client.start().await.map_err(|why| println!("Client ended: {:?}", why));
}
#[command]
#[only_in(guilds)]
async fn deafen(ctx: &Context, msg: &Message) -> CommandResult {
let guild = msg.guild(&ctx.cache).await.unwrap();
let guild_id = guild.id;
let manager = songbird::get(ctx).await
.expect("Songbird Voice client placed in at initialisation.").clone();
let handler_lock = match manager.get(guild_id) {
Some(handler) => handler,
None => {
check_msg(msg.reply(ctx, "Not in a voice channel").await);
return Ok(());
},
};
let mut handler = handler_lock.lock().await;
if handler.is_deaf() {
check_msg(msg.channel_id.say(&ctx.http, "Already deafened").await);
} else {
if let Err(e) = handler.deafen(true).await {
check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
}
check_msg(msg.channel_id.say(&ctx.http, "Deafened").await);
}
Ok(())
}
#[command]
#[only_in(guilds)]
async fn join(ctx: &Context, msg: &Message) -> CommandResult {
let guild = msg.guild(&ctx.cache).await.unwrap();
let guild_id = guild.id;
let channel_id = guild
.voice_states.get(&msg.author.id)
.and_then(|voice_state| voice_state.channel_id);
let connect_to = match channel_id {
Some(channel) => channel,
None => {
check_msg(msg.reply(ctx, "Not in a voice channel").await);
return Ok(());
}
};
let manager = songbird::get(ctx).await
.expect("Songbird Voice client placed in at initialisation.").clone();
let (handler_lock, success_reader) = manager.join(guild_id, connect_to).await;
let call_lock_for_evt = handler_lock.clone();
if let Ok(_reader) = success_reader {
let mut handler = handler_lock.lock().await;
check_msg(msg.channel_id.say(&ctx.http, &format!("Joined {}", connect_to.mention())).await);
let sources_lock = ctx.data.read().await.get::<SoundStore>().cloned().expect("Sound cache was installed at startup.");
let sources_lock_for_evt = sources_lock.clone();
let sources = sources_lock.lock().await;
let source = sources.get("song").expect("Handle placed into cache at startup.");
let song = handler.play_source(source.into());
let _ = song.set_volume(1.0);
let _ = song.enable_loop();
// Play a guitar chord whenever the main backing track loops.
let _ = song.add_event(
Event::Track(TrackEvent::Loop),
LoopPlaySound {
call_lock: call_lock_for_evt,
sources: sources_lock_for_evt,
},
);
} else {
check_msg(msg.channel_id.say(&ctx.http, "Error joining the channel").await);
}
Ok(())
}
struct LoopPlaySound {
call_lock: Arc<Mutex<Call>>,
sources: Arc<Mutex<HashMap<String, CachedSound>>>,
}
#[async_trait]
impl VoiceEventHandler for LoopPlaySound {
async fn act(&self, _ctx: &EventContext<'_>) -> Option<Event> {
let src = {
let sources = self.sources.lock().await;
sources.get("loop").expect("Handle placed into cache at startup.").into()
};
let mut handler = self.call_lock.lock().await;
let sound = handler.play_source(src);
let _ = sound.set_volume(0.5);
None
}
}
#[command]
#[only_in(guilds)]
async fn leave(ctx: &Context, msg: &Message) -> CommandResult {
let guild = msg.guild(&ctx.cache).await.unwrap();
let guild_id = guild.id;
let manager = songbird::get(ctx).await
.expect("Songbird Voice client placed in at initialisation.").clone();
let has_handler = manager.get(guild_id).is_some();
if has_handler {
if let Err(e) = manager.remove(guild_id).await {
check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
}
check_msg(msg.channel_id.say(&ctx.http, "Left voice channel").await);
} else {
check_msg(msg.reply(ctx, "Not in a voice channel").await);
}
Ok(())
}
#[command]
#[only_in(guilds)]
async fn mute(ctx: &Context, msg: &Message) -> CommandResult {
let guild = msg.guild(&ctx.cache).await.unwrap();
let guild_id = guild.id;
let manager = songbird::get(ctx).await
.expect("Songbird Voice client placed in at initialisation.").clone();
let handler_lock = match manager.get(guild_id) {
Some(handler) => handler,
None => {
check_msg(msg.reply(ctx, "Not in a voice channel").await);
return Ok(());
},
};
let mut handler = handler_lock.lock().await;
if handler.is_mute() {
check_msg(msg.channel_id.say(&ctx.http, "Already muted").await);
} else {
if let Err(e) = handler.mute(true).await {
check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
}
check_msg(msg.channel_id.say(&ctx.http, "Now muted").await);
}
Ok(())
}
#[command]
#[only_in(guilds)]
async fn ting(ctx: &Context, msg: &Message, _args: Args) -> CommandResult {
let guild = msg.guild(&ctx.cache).await.unwrap();
let guild_id = guild.id;
let manager = songbird::get(ctx).await
.expect("Songbird Voice client placed in at initialisation.").clone();
if let Some(handler_lock) = manager.get(guild_id) {
let mut handler = handler_lock.lock().await;
let sources_lock = ctx.data.read().await.get::<SoundStore>().cloned().expect("Sound cache was installed at startup.");
let sources = sources_lock.lock().await;
let source = sources.get("ting").expect("Handle placed into cache at startup.");
let _sound = handler.play_source(source.into());
check_msg(msg.channel_id.say(&ctx.http, "Ting!").await);
} else {
check_msg(msg.channel_id.say(&ctx.http, "Not in a voice channel to play in").await);
}
Ok(())
}
#[command]
#[only_in(guilds)]
async fn undeafen(ctx: &Context, msg: &Message) -> CommandResult {
let guild = msg.guild(&ctx.cache).await.unwrap();
let guild_id = guild.id;
let manager = songbird::get(ctx).await
.expect("Songbird Voice client placed in at initialisation.").clone();
if let Some(handler_lock) = manager.get(guild_id) {
let mut handler = handler_lock.lock().await;
if let Err(e) = handler.deafen(false).await {
check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
}
check_msg(msg.channel_id.say(&ctx.http, "Undeafened").await);
} else {
check_msg(msg.channel_id.say(&ctx.http, "Not in a voice channel to undeafen in").await);
}
Ok(())
}
#[command]
#[only_in(guilds)]
async fn unmute(ctx: &Context, msg: &Message) -> CommandResult {
let guild = msg.guild(&ctx.cache).await.unwrap();
let guild_id = guild.id;
let manager = songbird::get(ctx).await
.expect("Songbird Voice client placed in at initialisation.").clone();
if let Some(handler_lock) = manager.get(guild_id) {
let mut handler = handler_lock.lock().await;
if let Err(e) = handler.mute(false).await {
check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
}
check_msg(msg.channel_id.say(&ctx.http, "Unmuted").await);
} else {
check_msg(msg.channel_id.say(&ctx.http, "Not in a voice channel to unmute in").await);
}
Ok(())
}
/// Checks that a message successfully sent; if not, then logs why to stdout.
fn check_msg(result: SerenityResult<Message>) {
if let Err(why) = result {
println!("Error sending message: {:?}", why);
}
}

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