`SsrcState` objects are created on a per-user basis when "receive" is enabled, but were previously never destroyed. This PR adds some shared dashmaps for the WS task to communicate SSRC-to-ID mappings to the UDP Rx task, as well as any disconnections. Additionally, decoder state is pruned a default 1 minute after a user last speaks.
This was tested using `cargo make ready` and via `examples/serenity/voice_receive/`.
Closes#133
Adds the "receive" feature, which is disabled by default. When this is disabled, the UDP receive task is not compiled and not run, and as an optimisation the UDP receive buffer size is set to 0. All related events are also removed.
This also removes the UDP Tx task, and moves packet and keepalive sends back into the mixer thread. This allows us to entirely remove channels and various allocations between the mixer and an async task created only for sending data (i.e., fewer memcopies).
If "receive" is enabled, UDP sends are now non-blocking due to technical constraints -- failure to send is non-fatal, but *will* drop affected packets. Given that blocking on a UDP send indicates that the OS cannot clear send buffers fast enough, this should alleviate OS load.
Closes#131.
This extensive PR rewrites the internal mixing logic of the driver to use symphonia for parsing and decoding audio data, and rubato to resample audio. Existing logic to decode DCA and Opus formats/data have been reworked as plugins for symphonia. The main benefit is that we no longer need to keep yt-dlp and ffmpeg processes alive, saving a lot of memory and CPU: all decoding can be done in Rust! In exchange, we now need to do a lot of the HTTP handling and resumption ourselves, but this is still a huge net positive.
`Input`s have been completely reworked such that all default (non-cached) sources are lazy by default, and are no longer covered by a special-case `Restartable`. These now span a gamut from a `Compose` (lazy), to a live source, to a fully `Parsed` source. As mixing is still sync, this includes adapters for `AsyncRead`/`AsyncSeek`, and HTTP streams.
`Track`s have been reworked so that they only contain initialisation state for each track. `TrackHandles` are only created once a `Track`/`Input` has been handed over to the driver, replacing `create_player` and related functions. `TrackHandle::action` now acts on a `View` of (im)mutable state, and can request seeks/readying via `Action`.
Per-track event handling has also been improved -- we can now determine and propagate the reason behind individual track errors due to the new backend. Some `TrackHandle` commands (seek etc.) benefit from this, and now use internal callbacks to signal completion.
Due to associated PRs on felixmcfelix/songbird from avid testers, this includes general clippy tweaks, API additions, and other repo-wide cleanup. Thanks go out to the below co-authors.
Co-authored-by: Gnome! <45660393+GnomedDev@users.noreply.github.com>
Co-authored-by: Alakh <36898190+alakhpc@users.noreply.github.com>
This PR makes many of the types under `EventContext` separate `#[non_exhaustive]` structs. This makes it more feasible to add further information to connection and packet events as required in future. On this note, driver (re)connection events now include the SSRC supplied by Discord and the domain name which was connected to.
In addition, this fixes global timed events to return a list of all live tracks, and extensively details/documents events at a high level.
This was tested using `cargo make ready`.
This change fixes tasks hanging due to rare cases of messages being lost between full Discord reconnections by placing a configurable timeout on the `ConnectionInfo` responses. This is a companion fix to [serenity#1255](https://github.com/serenity-rs/serenity/pull/1255). To make this doable, `Config`s are now used by all versions of `Songbird`/`Call`, and relevant functions are added to simplify setup with configuration. These are now non-exhaustive, correcting an earlier oversight. For future extensibility, this PR moves the return type of `join`/`join_gateway` into a custom future (no longer leaking flume's `RecvFut` type).
Additionally, this fixes the Makefile's feature sets for driver/gateway-only compilation.
This is a breaking change in:
* the return types of `join`/`join_gateway`
* moving `crate::driver::Config` -> `crate::Config`,
* `Config` and `JoinError` becoming `#[non_breaking]`.
This was tested via `cargo make ready`, and by testing `examples/serenity/voice_receive` with various timeout settings.
This change reduces many log levels to debug, particularly where errors are likely to be triggered by undocumented Discord messages or by threads exiting in an unpredictable way. This also reduces the task entry/exit messages to `trace`.
This PR has been tested via `cargo make ready`, and by manually inspecting logs at `debug` and `info` levels running `examples/serenity/voice`.
Adds support to the library for tokio 0.2 backward-compatibility. This should hopefully benefit, and prevent lavalink-rs from being blocked on this feature.
These can be reached using, e.g., `gateway-tokio-02`, `driver-tokio-02`, `serenity-rustls-tokio-02`, and `serenity-native-tokio-02` features.
Naturally, this requires some jiggering about with features and the underlying CI, which has been taken care of. Twilight can't be handled in this way, as their last tokio 0.2 version uses the deprecated Discord Gateway v6.
Migrates to the new version of tokio, requiring channel and sleep changes in a few locations. Additionally points to the in-tree v0.3 version of twilight.
Discord's web client on Firefox seems to send very large packets,
ranging from 20ms to 60ms at different times and systems. This adapts
the UDP Rx task to remember the largest packet needed for any SSRC
in a call and preallocate that much, which also allows it to decode
such packets.
This implements a proof-of-concept for an improved audio frontend. The largest change is the introduction of events and event handling: both by time elapsed and by track events, such as ending or looping. Following on from this, the library now includes a basic, event-driven track queue system (which people seem to ask for unusually often). A new sample, `examples/13_voice_events`, demonstrates both the `TrackQueue` system and some basic events via the `~queue` and `~play_fade` commands.
Locks are removed from around the control of `Audio` objects, which should allow the backend to be moved to a more granular futures-based backend solution in a cleaner way.