Receiving a new opcode while connecting to a voice channel was causing the connection to fail, while this was handled correctly elsewhere. Unfortunately, Discord added such a payload during every connection.
This PR moves the logging and conversion to no-op (and log) to catch both locations.
This places songbird, serenity, and twilight onto the same WS library, hopefully reducing the compile overhead for everyone.
Tested using `cargo make ready` and by running `examples/voice`.
Closes#129.
This PR adds support for the simd-json library whenever decoding or encoding JSON responses. This may be enabled independently of serenity and twilight support for SIMD acceleration.
Co-authored-by: Kyle Simpson <kyleandrew.simpson@gmail.com>
Debugging work put forth by JellyWx and jtscuba suggests that this WS thread receive is ending up in a permanent failure loop. This adapts the timeout-less receive such that receive failures are properly propagated.
This was tested using `cargo make ready` and using the `voice_storage` example (although I cannot repro the locking behaviour myself).
Comments in #69 suggest this is fixed -- closes#69.
This change reduces many log levels to debug, particularly where errors are likely to be triggered by undocumented Discord messages or by threads exiting in an unpredictable way. This also reduces the task entry/exit messages to `trace`.
This PR has been tested via `cargo make ready`, and by manually inspecting logs at `debug` and `info` levels running `examples/serenity/voice`.
Adds support to the library for tokio 0.2 backward-compatibility. This should hopefully benefit, and prevent lavalink-rs from being blocked on this feature.
These can be reached using, e.g., `gateway-tokio-02`, `driver-tokio-02`, `serenity-rustls-tokio-02`, and `serenity-native-tokio-02` features.
Naturally, this requires some jiggering about with features and the underlying CI, which has been taken care of. Twilight can't be handled in this way, as their last tokio 0.2 version uses the deprecated Discord Gateway v6.
This implements a proof-of-concept for an improved audio frontend. The largest change is the introduction of events and event handling: both by time elapsed and by track events, such as ending or looping. Following on from this, the library now includes a basic, event-driven track queue system (which people seem to ask for unusually often). A new sample, `examples/13_voice_events`, demonstrates both the `TrackQueue` system and some basic events via the `~queue` and `~play_fade` commands.
Locks are removed from around the control of `Audio` objects, which should allow the backend to be moved to a more granular futures-based backend solution in a cleaner way.