Replaces the annoying dual-return (i.e., created `Call` *and* `Result<x>`) with a single `Return<Call/ConnectionInfo>`. Users are now informed via that a `Call` is created -- thus, cleanup in event of connection failure is now their responsibility. Tested using `cargo make ready`. Closes #65.
325 lines
11 KiB
Rust
325 lines
11 KiB
Rust
//! Requires the "client", "standard_framework", and "voice" features be enabled
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//! in your Cargo.toml, like so:
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//!
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//! ```toml
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//! [dependencies.serenity]
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//! git = "https://github.com/serenity-rs/serenity.git"
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//! features = ["client", "standard_framework", "voice"]
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//! ```
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use std::{
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env,
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sync::{
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atomic::{AtomicBool, Ordering},
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Arc,
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},
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};
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use dashmap::DashMap;
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use serenity::{
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async_trait,
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client::{Client, Context, EventHandler},
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framework::{
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standard::{
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macros::{command, group},
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Args,
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CommandResult,
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},
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StandardFramework,
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},
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model::{channel::Message, gateway::Ready, id::ChannelId},
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prelude::{GatewayIntents, Mentionable},
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Result as SerenityResult,
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};
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use songbird::{
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driver::DecodeMode,
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model::{
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id::UserId,
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payload::{ClientDisconnect, Speaking},
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},
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packet::Packet,
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Config,
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CoreEvent,
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Event,
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EventContext,
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EventHandler as VoiceEventHandler,
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SerenityInit,
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};
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struct Handler;
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#[async_trait]
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impl EventHandler for Handler {
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async fn ready(&self, _: Context, ready: Ready) {
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println!("{} is connected!", ready.user.name);
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}
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}
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#[derive(Clone)]
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struct Receiver {
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inner: Arc<InnerReceiver>,
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}
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struct InnerReceiver {
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last_tick_was_empty: AtomicBool,
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known_ssrcs: DashMap<u32, UserId>,
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}
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impl Receiver {
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pub fn new() -> Self {
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// You can manage state here, such as a buffer of audio packet bytes so
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// you can later store them in intervals.
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Self {
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inner: Arc::new(InnerReceiver {
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last_tick_was_empty: AtomicBool::default(),
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known_ssrcs: DashMap::new(),
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}),
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}
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}
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}
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#[async_trait]
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impl VoiceEventHandler for Receiver {
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#[allow(unused_variables)]
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async fn act(&self, ctx: &EventContext<'_>) -> Option<Event> {
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use EventContext as Ctx;
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match ctx {
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Ctx::SpeakingStateUpdate(Speaking {
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speaking,
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ssrc,
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user_id,
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..
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}) => {
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// Discord voice calls use RTP, where every sender uses a randomly allocated
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// *Synchronisation Source* (SSRC) to allow receivers to tell which audio
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// stream a received packet belongs to. As this number is not derived from
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// the sender's user_id, only Discord Voice Gateway messages like this one
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// inform us about which random SSRC a user has been allocated. Future voice
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// packets will contain *only* the SSRC.
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//
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// You can implement logic here so that you can differentiate users'
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// SSRCs and map the SSRC to the User ID and maintain this state.
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// Using this map, you can map the `ssrc` in `voice_packet`
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// to the user ID and handle their audio packets separately.
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println!(
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"Speaking state update: user {:?} has SSRC {:?}, using {:?}",
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user_id, ssrc, speaking,
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);
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if let Some(user) = user_id {
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self.inner.known_ssrcs.insert(*ssrc, *user);
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}
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},
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Ctx::VoiceTick(tick) => {
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let speaking = tick.speaking.len();
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let total_participants = speaking + tick.silent.len();
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let last_tick_was_empty = self.inner.last_tick_was_empty.load(Ordering::SeqCst);
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if speaking == 0 && !last_tick_was_empty {
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println!("No speakers");
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self.inner.last_tick_was_empty.store(true, Ordering::SeqCst);
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} else if speaking != 0 {
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self.inner
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.last_tick_was_empty
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.store(false, Ordering::SeqCst);
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println!("Voice tick ({speaking}/{total_participants} live):");
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// You can also examine tick.silent to see users who are present
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// but haven't spoken in this tick.
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for (ssrc, data) in &tick.speaking {
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let user_id_str = if let Some(id) = self.inner.known_ssrcs.get(ssrc) {
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format!("{:?}", *id)
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} else {
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"?".into()
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};
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// This field should *always* exist under DecodeMode::Decode.
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// The `else` allows you to see how the other modes are affected.
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if let Some(decoded_voice) = data.decoded_voice.as_ref() {
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let voice_len = decoded_voice.len();
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let audio_str = format!(
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"first samples from {}: {:?}",
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voice_len,
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&decoded_voice[..voice_len.min(5)]
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);
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if let Some(packet) = &data.packet {
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let rtp = packet.rtp();
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println!(
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"\t{ssrc}/{user_id_str}: packet seq {} ts {} -- {audio_str}",
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rtp.get_sequence().0,
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rtp.get_timestamp().0
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);
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} else {
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println!("\t{ssrc}/{user_id_str}: Missed packet -- {audio_str}");
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}
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} else {
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println!("\t{ssrc}/{user_id_str}: Decode disabled.");
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}
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}
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}
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},
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Ctx::RtpPacket(packet) => {
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// An event which fires for every received audio packet,
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// containing the decoded data.
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let rtp = packet.rtp();
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println!(
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"Received voice packet from SSRC {}, sequence {}, timestamp {} -- {}B long",
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rtp.get_ssrc(),
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rtp.get_sequence().0,
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rtp.get_timestamp().0,
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rtp.payload().len()
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);
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},
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Ctx::RtcpPacket(data) => {
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// An event which fires for every received rtcp packet,
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// containing the call statistics and reporting information.
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println!("RTCP packet received: {:?}", data.packet);
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},
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Ctx::ClientDisconnect(ClientDisconnect { user_id, .. }) => {
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// You can implement your own logic here to handle a user who has left the
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// voice channel e.g., finalise processing of statistics etc.
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// You will typically need to map the User ID to their SSRC; observed when
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// first speaking.
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println!("Client disconnected: user {:?}", user_id);
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},
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_ => {
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// We won't be registering this struct for any more event classes.
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unimplemented!()
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},
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}
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None
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}
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}
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#[group]
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#[commands(join, leave, ping)]
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struct General;
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#[tokio::main]
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async fn main() {
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tracing_subscriber::fmt::init();
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// Configure the client with your Discord bot token in the environment.
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let token = env::var("DISCORD_TOKEN").expect("Expected a token in the environment");
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let framework = StandardFramework::new().group(&GENERAL_GROUP);
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framework.configure(|c| c.prefix("~"));
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let intents = GatewayIntents::non_privileged() | GatewayIntents::MESSAGE_CONTENT;
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// Here, we need to configure Songbird to decode all incoming voice packets.
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// If you want, you can do this on a per-call basis---here, we need it to
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// read the audio data that other people are sending us!
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let songbird_config = Config::default().decode_mode(DecodeMode::Decode);
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let mut client = Client::builder(&token, intents)
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.event_handler(Handler)
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.framework(framework)
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.register_songbird_from_config(songbird_config)
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.await
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.expect("Err creating client");
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let _ = client
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.start()
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.await
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.map_err(|why| println!("Client ended: {:?}", why));
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}
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#[command]
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#[only_in(guilds)]
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async fn join(ctx: &Context, msg: &Message, mut args: Args) -> CommandResult {
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let connect_to = match args.single::<std::num::NonZeroU64>() {
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Ok(id) => ChannelId(id),
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Err(_) => {
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check_msg(
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msg.reply(ctx, "Requires a valid voice channel ID be given")
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.await,
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);
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return Ok(());
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},
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};
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let guild_id = msg.guild_id.unwrap();
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let manager = songbird::get(ctx)
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.await
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.expect("Songbird Voice client placed in at initialisation.")
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.clone();
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if let Ok(handler_lock) = manager.join(guild_id, connect_to).await {
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// NOTE: this skips listening for the actual connection result.
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let mut handler = handler_lock.lock().await;
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let evt_receiver = Receiver::new();
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handler.add_global_event(CoreEvent::SpeakingStateUpdate.into(), evt_receiver.clone());
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handler.add_global_event(CoreEvent::RtpPacket.into(), evt_receiver.clone());
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handler.add_global_event(CoreEvent::RtcpPacket.into(), evt_receiver.clone());
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handler.add_global_event(CoreEvent::ClientDisconnect.into(), evt_receiver.clone());
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handler.add_global_event(CoreEvent::VoiceTick.into(), evt_receiver);
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check_msg(
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msg.channel_id
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.say(&ctx.http, &format!("Joined {}", connect_to.mention()))
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.await,
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);
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} else {
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check_msg(
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msg.channel_id
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.say(&ctx.http, "Error joining the channel")
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.await,
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);
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}
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn leave(ctx: &Context, msg: &Message) -> CommandResult {
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let guild_id = msg.guild_id.unwrap();
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let manager = songbird::get(ctx)
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.await
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.expect("Songbird Voice client placed in at initialisation.")
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.clone();
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let has_handler = manager.get(guild_id).is_some();
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if has_handler {
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if let Err(e) = manager.remove(guild_id).await {
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check_msg(
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msg.channel_id
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.say(&ctx.http, format!("Failed: {:?}", e))
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.await,
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);
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}
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check_msg(msg.channel_id.say(&ctx.http, "Left voice channel").await);
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} else {
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check_msg(msg.reply(ctx, "Not in a voice channel").await);
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}
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Ok(())
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}
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#[command]
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async fn ping(ctx: &Context, msg: &Message) -> CommandResult {
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check_msg(msg.channel_id.say(&ctx.http, "Pong!").await);
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Ok(())
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}
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/// Checks that a message successfully sent; if not, then logs why to stdout.
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fn check_msg(result: SerenityResult<Message>) {
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if let Err(why) = result {
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println!("Error sending message: {:?}", why);
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}
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}
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