This is a simple organisational change which moves `crate::Bitrate` to `crate::driver::Bitrate` to slightly clean up the crate root. This has been tested using `cargo make ready`.
397 lines
12 KiB
Rust
397 lines
12 KiB
Rust
//! Example demonstrating how to store and convert audio streams which you
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//! either want to reuse between servers, or to seek/loop on. See `join`, and `ting`.
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//!
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//! Requires the "cache", "standard_framework", and "voice" features be enabled in your
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//! Cargo.toml, like so:
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//!
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//! ```toml
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//! [dependencies.serenity]
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//! git = "https://github.com/serenity-rs/serenity.git"
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//! features = ["cache", "framework", "standard_framework", "voice"]
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//! ```
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use std::{collections::HashMap, convert::TryInto, env, sync::{Arc, Weak}};
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use serenity::{
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async_trait,
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client::{Client, Context, EventHandler},
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framework::{
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StandardFramework,
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standard::{
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Args, CommandResult,
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macros::{command, group},
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},
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},
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model::{channel::Message, gateway::Ready, misc::Mentionable},
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prelude::Mutex,
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Result as SerenityResult,
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};
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use songbird::{
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driver::Bitrate,
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input::{
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self,
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cached::{Compressed, Memory},
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Input,
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},
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Call,
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Event,
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EventContext,
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EventHandler as VoiceEventHandler,
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SerenityInit,
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TrackEvent,
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};
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// This imports `typemap`'s `Key` as `TypeMapKey`.
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use serenity::prelude::*;
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struct Handler;
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#[async_trait]
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impl EventHandler for Handler {
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async fn ready(&self, _: Context, ready: Ready) {
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println!("{} is connected!", ready.user.name);
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}
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}
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enum CachedSound {
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Compressed(Compressed),
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Uncompressed(Memory),
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}
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impl From<&CachedSound> for Input {
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fn from(obj: &CachedSound) -> Self {
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use CachedSound::*;
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match obj {
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Compressed(c) => c.new_handle()
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.into(),
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Uncompressed(u) => u.new_handle()
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.try_into()
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.expect("Failed to create decoder for Memory source."),
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}
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}
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}
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struct SoundStore;
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impl TypeMapKey for SoundStore {
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type Value = Arc<Mutex<HashMap<String, CachedSound>>>;
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}
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#[group]
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#[commands(deafen, join, leave, mute, ting, undeafen, unmute)]
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struct General;
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#[tokio::main]
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async fn main() {
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tracing_subscriber::fmt::init();
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// Configure the client with your Discord bot token in the environment.
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let token = env::var("DISCORD_TOKEN")
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.expect("Expected a token in the environment");
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let framework = StandardFramework::new()
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.configure(|c| c
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.prefix("~"))
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.group(&GENERAL_GROUP);
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let mut client = Client::builder(&token)
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.event_handler(Handler)
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.framework(framework)
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.register_songbird()
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.await
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.expect("Err creating client");
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// Obtain a lock to the data owned by the client, and insert the client's
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// voice manager into it. This allows the voice manager to be accessible by
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// event handlers and framework commands.
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{
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let mut data = client.data.write().await;
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// Loading the audio ahead of time.
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let mut audio_map = HashMap::new();
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// Creation of an in-memory source.
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//
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// This is a small sound effect, so storing the whole thing is relatively cheap.
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//
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// `spawn_loader` creates a new thread which works to copy all the audio into memory
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// ahead of time. We do this in both cases to ensure optimal performance for the audio
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// core.
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let ting_src = Memory::new(
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input::ffmpeg("ting.wav").await.expect("File should be in root folder."),
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).expect("These parameters are well-defined.");
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let _ = ting_src.raw.spawn_loader();
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audio_map.insert("ting".into(), CachedSound::Uncompressed(ting_src));
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// Another short sting, to show where each loop occurs.
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let loop_src = Memory::new(
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input::ffmpeg("loop.wav").await.expect("File should be in root folder."),
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).expect("These parameters are well-defined.");
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let _ = loop_src.raw.spawn_loader();
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audio_map.insert("loop".into(), CachedSound::Uncompressed(loop_src));
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// Creation of a compressed source.
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//
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// This is a full song, making this a much less memory-heavy choice.
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//
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// Music by Cloudkicker, used under CC BY-SC-SA 3.0 (https://creativecommons.org/licenses/by-nc-sa/3.0/).
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let song_src = Compressed::new(
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input::ffmpeg("Cloudkicker_-_Loops_-_22_2011_07.mp3").await.expect("Link may be dead."),
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Bitrate::BitsPerSecond(128_000),
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).expect("These parameters are well-defined.");
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let _ = song_src.raw.spawn_loader();
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audio_map.insert("song".into(), CachedSound::Compressed(song_src));
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data.insert::<SoundStore>(Arc::new(Mutex::new(audio_map)));
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}
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let _ = client.start().await.map_err(|why| println!("Client ended: {:?}", why));
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}
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#[command]
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#[only_in(guilds)]
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async fn deafen(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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let handler_lock = match manager.get(guild_id) {
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Some(handler) => handler,
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None => {
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check_msg(msg.reply(ctx, "Not in a voice channel").await);
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return Ok(());
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},
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};
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let mut handler = handler_lock.lock().await;
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if handler.is_deaf() {
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check_msg(msg.channel_id.say(&ctx.http, "Already deafened").await);
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} else {
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if let Err(e) = handler.deafen(true).await {
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check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
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}
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check_msg(msg.channel_id.say(&ctx.http, "Deafened").await);
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}
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn join(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let channel_id = guild
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.voice_states.get(&msg.author.id)
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.and_then(|voice_state| voice_state.channel_id);
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let connect_to = match channel_id {
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Some(channel) => channel,
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None => {
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check_msg(msg.reply(ctx, "Not in a voice channel").await);
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return Ok(());
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}
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};
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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let (handler_lock, success_reader) = manager.join(guild_id, connect_to).await;
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let call_lock_for_evt = Arc::downgrade(&handler_lock);
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if let Ok(_reader) = success_reader {
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let mut handler = handler_lock.lock().await;
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check_msg(msg.channel_id.say(&ctx.http, &format!("Joined {}", connect_to.mention())).await);
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let sources_lock = ctx.data.read().await.get::<SoundStore>().cloned().expect("Sound cache was installed at startup.");
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let sources_lock_for_evt = sources_lock.clone();
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let sources = sources_lock.lock().await;
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let source = sources.get("song").expect("Handle placed into cache at startup.");
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let song = handler.play_source(source.into());
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let _ = song.set_volume(1.0);
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let _ = song.enable_loop();
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// Play a guitar chord whenever the main backing track loops.
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let _ = song.add_event(
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Event::Track(TrackEvent::Loop),
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LoopPlaySound {
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call_lock: call_lock_for_evt,
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sources: sources_lock_for_evt,
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},
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);
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} else {
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check_msg(msg.channel_id.say(&ctx.http, "Error joining the channel").await);
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}
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Ok(())
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}
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struct LoopPlaySound {
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call_lock: Weak<Mutex<Call>>,
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sources: Arc<Mutex<HashMap<String, CachedSound>>>,
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}
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#[async_trait]
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impl VoiceEventHandler for LoopPlaySound {
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async fn act(&self, _ctx: &EventContext<'_>) -> Option<Event> {
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if let Some(call_lock) = self.call_lock.upgrade() {
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let src = {
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let sources = self.sources.lock().await;
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sources.get("loop").expect("Handle placed into cache at startup.").into()
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};
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let mut handler = call_lock.lock().await;
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let sound = handler.play_source(src);
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let _ = sound.set_volume(0.5);
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}
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None
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}
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}
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#[command]
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#[only_in(guilds)]
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async fn leave(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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let has_handler = manager.get(guild_id).is_some();
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if has_handler {
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if let Err(e) = manager.remove(guild_id).await {
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check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
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}
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check_msg(msg.channel_id.say(&ctx.http, "Left voice channel").await);
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} else {
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check_msg(msg.reply(ctx, "Not in a voice channel").await);
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}
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn mute(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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let handler_lock = match manager.get(guild_id) {
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Some(handler) => handler,
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None => {
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check_msg(msg.reply(ctx, "Not in a voice channel").await);
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return Ok(());
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},
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};
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let mut handler = handler_lock.lock().await;
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if handler.is_mute() {
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check_msg(msg.channel_id.say(&ctx.http, "Already muted").await);
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} else {
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if let Err(e) = handler.mute(true).await {
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check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
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}
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check_msg(msg.channel_id.say(&ctx.http, "Now muted").await);
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}
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn ting(ctx: &Context, msg: &Message, _args: Args) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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if let Some(handler_lock) = manager.get(guild_id) {
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let mut handler = handler_lock.lock().await;
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let sources_lock = ctx.data.read().await.get::<SoundStore>().cloned().expect("Sound cache was installed at startup.");
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let sources = sources_lock.lock().await;
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let source = sources.get("ting").expect("Handle placed into cache at startup.");
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let _sound = handler.play_source(source.into());
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check_msg(msg.channel_id.say(&ctx.http, "Ting!").await);
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} else {
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check_msg(msg.channel_id.say(&ctx.http, "Not in a voice channel to play in").await);
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}
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn undeafen(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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if let Some(handler_lock) = manager.get(guild_id) {
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let mut handler = handler_lock.lock().await;
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if let Err(e) = handler.deafen(false).await {
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check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
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}
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check_msg(msg.channel_id.say(&ctx.http, "Undeafened").await);
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} else {
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check_msg(msg.channel_id.say(&ctx.http, "Not in a voice channel to undeafen in").await);
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}
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn unmute(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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if let Some(handler_lock) = manager.get(guild_id) {
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let mut handler = handler_lock.lock().await;
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if let Err(e) = handler.mute(false).await {
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check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
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}
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check_msg(msg.channel_id.say(&ctx.http, "Unmuted").await);
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} else {
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check_msg(msg.channel_id.say(&ctx.http, "Not in a voice channel to unmute in").await);
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}
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Ok(())
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}
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/// Checks that a message successfully sent; if not, then logs why to stdout.
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fn check_msg(result: SerenityResult<Message>) {
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if let Err(why) = result {
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println!("Error sending message: {:?}", why);
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}
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}
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