Files
songbird/examples/serenity/voice_cached_audio/src/main.rs
Kyle Simpson 22ceb175b6 Chore: Fixup examples, bump version pre-push
Takes the chance to bring shared deps into the example workspace while we're here. Release notes, tags etc will follow in time.
2023-11-27 21:16:53 +00:00

485 lines
14 KiB
Rust

//! Example demonstrating how to store and convert audio streams which you
//! either want to reuse between servers, or to seek/loop on. See `join`, and `ting`.
//!
//! Requires the "cache", "standard_framework", and "voice" features be enabled in your
//! Cargo.toml, like so:
//!
//! ```toml
//! [dependencies.serenity]
//! git = "https://github.com/serenity-rs/serenity.git"
//! features = ["cache", "framework", "standard_framework", "voice"]
//! ```
use std::{
collections::HashMap,
convert::TryInto,
env,
sync::{Arc, Weak},
};
use serenity::{
async_trait,
client::{Client, Context, EventHandler},
framework::{
standard::{
macros::{command, group},
Args,
CommandResult,
Configuration,
},
StandardFramework,
},
model::{channel::Message, gateway::Ready},
prelude::{GatewayIntents, Mentionable, Mutex},
Result as SerenityResult,
};
use songbird::{
driver::Bitrate,
input::{
cached::{Compressed, Memory},
File,
Input,
},
Call,
Event,
EventContext,
EventHandler as VoiceEventHandler,
SerenityInit,
TrackEvent,
};
// This imports `typemap`'s `Key` as `TypeMapKey`.
use serenity::prelude::*;
struct Handler;
#[async_trait]
impl EventHandler for Handler {
async fn ready(&self, _: Context, ready: Ready) {
println!("{} is connected!", ready.user.name);
}
}
enum CachedSound {
Compressed(Compressed),
Uncompressed(Memory),
}
impl From<&CachedSound> for Input {
fn from(obj: &CachedSound) -> Self {
use CachedSound::*;
match obj {
Compressed(c) => c.new_handle().into(),
Uncompressed(u) => u
.new_handle()
.try_into()
.expect("Failed to create decoder for Memory source."),
}
}
}
struct SoundStore;
impl TypeMapKey for SoundStore {
type Value = Arc<Mutex<HashMap<String, CachedSound>>>;
}
#[group]
#[commands(deafen, join, leave, mute, ting, undeafen, unmute)]
struct General;
#[tokio::main]
async fn main() {
tracing_subscriber::fmt::init();
// Configure the client with your Discord bot token in the environment.
let token = env::var("DISCORD_TOKEN").expect("Expected a token in the environment");
let framework = StandardFramework::new().group(&GENERAL_GROUP);
framework.configure(Configuration::new().prefix("~"));
let intents = GatewayIntents::non_privileged() | GatewayIntents::MESSAGE_CONTENT;
let mut client = Client::builder(&token, intents)
.event_handler(Handler)
.framework(framework)
.register_songbird()
.await
.expect("Err creating client");
// Obtain a lock to the data owned by the client, and insert the client's
// voice manager into it. This allows the voice manager to be accessible by
// event handlers and framework commands.
{
let mut data = client.data.write().await;
// Loading the audio ahead of time.
let mut audio_map = HashMap::new();
// Creation of an in-memory source.
//
// This is a small sound effect, so storing the whole thing is relatively cheap.
//
// `spawn_loader` creates a new thread which works to copy all the audio into memory
// ahead of time. We do this in both cases to ensure optimal performance for the audio
// core.
let ting_src = Memory::new(File::new("../../../resources/ting.wav").into())
.await
.expect("These parameters are well-defined.");
let _ = ting_src.raw.spawn_loader();
audio_map.insert("ting".into(), CachedSound::Uncompressed(ting_src));
// Another short sting, to show where each loop occurs.
let loop_src = Memory::new(File::new("../../../resources/loop.wav").into())
.await
.expect("These parameters are well-defined.");
let _ = loop_src.raw.spawn_loader();
audio_map.insert("loop".into(), CachedSound::Uncompressed(loop_src));
// Creation of a compressed source.
//
// This is a full song, making this a much less memory-heavy choice.
//
// Music by Cloudkicker, used under CC BY-SC-SA 3.0 (https://creativecommons.org/licenses/by-nc-sa/3.0/).
let song_src = Compressed::new(
File::new("../../../resources/Cloudkicker - 2011 07.mp3").into(),
Bitrate::BitsPerSecond(128_000),
)
.await
.expect("These parameters are well-defined.");
let _ = song_src.raw.spawn_loader();
// Compressed sources are internally stored as DCA1 format files.
// Because `Compressed` implements `std::io::Read`, we can save these
// to disk and use them again later if we want!
let mut creator = song_src.new_handle();
std::thread::spawn(move || {
let mut out_file = std::fs::File::create("ckick-dca1.dca").unwrap();
std::io::copy(&mut creator, &mut out_file).expect("Error writing out song!");
});
audio_map.insert("song".into(), CachedSound::Compressed(song_src));
data.insert::<SoundStore>(Arc::new(Mutex::new(audio_map)));
}
let _ = client
.start()
.await
.map_err(|why| println!("Client ended: {:?}", why));
}
#[command]
#[only_in(guilds)]
async fn deafen(ctx: &Context, msg: &Message) -> CommandResult {
let guild_id = msg.guild_id.unwrap();
let manager = songbird::get(ctx)
.await
.expect("Songbird Voice client placed in at initialisation.")
.clone();
let handler_lock = match manager.get(guild_id) {
Some(handler) => handler,
None => {
check_msg(msg.reply(ctx, "Not in a voice channel").await);
return Ok(());
},
};
let mut handler = handler_lock.lock().await;
if handler.is_deaf() {
check_msg(msg.channel_id.say(&ctx.http, "Already deafened").await);
} else {
if let Err(e) = handler.deafen(true).await {
check_msg(
msg.channel_id
.say(&ctx.http, format!("Failed: {:?}", e))
.await,
);
}
check_msg(msg.channel_id.say(&ctx.http, "Deafened").await);
}
Ok(())
}
#[command]
#[only_in(guilds)]
async fn join(ctx: &Context, msg: &Message) -> CommandResult {
let (guild_id, channel_id) = {
let guild = msg.guild(&ctx.cache).unwrap();
let channel_id = guild
.voice_states
.get(&msg.author.id)
.and_then(|voice_state| voice_state.channel_id);
(guild.id, channel_id)
};
let connect_to = match channel_id {
Some(channel) => channel,
None => {
check_msg(msg.reply(ctx, "Not in a voice channel").await);
return Ok(());
},
};
let manager = songbird::get(ctx)
.await
.expect("Songbird Voice client placed in at initialisation.")
.clone();
if let Ok(handler_lock) = manager.join(guild_id, connect_to).await {
let call_lock_for_evt = Arc::downgrade(&handler_lock);
let mut handler = handler_lock.lock().await;
check_msg(
msg.channel_id
.say(&ctx.http, &format!("Joined {}", connect_to.mention()))
.await,
);
let sources_lock = ctx
.data
.read()
.await
.get::<SoundStore>()
.cloned()
.expect("Sound cache was installed at startup.");
let sources_lock_for_evt = sources_lock.clone();
let sources = sources_lock.lock().await;
let source = sources
.get("song")
.expect("Handle placed into cache at startup.");
let song = handler.play_input(source.into());
let _ = song.set_volume(1.0);
let _ = song.enable_loop();
// Play a guitar chord whenever the main backing track loops.
let _ = song.add_event(
Event::Track(TrackEvent::Loop),
LoopPlaySound {
call_lock: call_lock_for_evt,
sources: sources_lock_for_evt,
},
);
} else {
check_msg(
msg.channel_id
.say(&ctx.http, "Error joining the channel")
.await,
);
}
Ok(())
}
struct LoopPlaySound {
call_lock: Weak<Mutex<Call>>,
sources: Arc<Mutex<HashMap<String, CachedSound>>>,
}
#[async_trait]
impl VoiceEventHandler for LoopPlaySound {
async fn act(&self, _ctx: &EventContext<'_>) -> Option<Event> {
if let Some(call_lock) = self.call_lock.upgrade() {
let src = {
let sources = self.sources.lock().await;
sources
.get("loop")
.expect("Handle placed into cache at startup.")
.into()
};
let mut handler = call_lock.lock().await;
let sound = handler.play_input(src);
let _ = sound.set_volume(0.5);
}
None
}
}
#[command]
#[only_in(guilds)]
async fn leave(ctx: &Context, msg: &Message) -> CommandResult {
let guild_id = msg.guild_id.unwrap();
let manager = songbird::get(ctx)
.await
.expect("Songbird Voice client placed in at initialisation.")
.clone();
let has_handler = manager.get(guild_id).is_some();
if has_handler {
if let Err(e) = manager.remove(guild_id).await {
check_msg(
msg.channel_id
.say(&ctx.http, format!("Failed: {:?}", e))
.await,
);
}
check_msg(msg.channel_id.say(&ctx.http, "Left voice channel").await);
} else {
check_msg(msg.reply(ctx, "Not in a voice channel").await);
}
Ok(())
}
#[command]
#[only_in(guilds)]
async fn mute(ctx: &Context, msg: &Message) -> CommandResult {
let guild_id = msg.guild_id.unwrap();
let manager = songbird::get(ctx)
.await
.expect("Songbird Voice client placed in at initialisation.")
.clone();
let handler_lock = match manager.get(guild_id) {
Some(handler) => handler,
None => {
check_msg(msg.reply(ctx, "Not in a voice channel").await);
return Ok(());
},
};
let mut handler = handler_lock.lock().await;
if handler.is_mute() {
check_msg(msg.channel_id.say(&ctx.http, "Already muted").await);
} else {
if let Err(e) = handler.mute(true).await {
check_msg(
msg.channel_id
.say(&ctx.http, format!("Failed: {:?}", e))
.await,
);
}
check_msg(msg.channel_id.say(&ctx.http, "Now muted").await);
}
Ok(())
}
#[command]
#[only_in(guilds)]
async fn ting(ctx: &Context, msg: &Message, _args: Args) -> CommandResult {
let guild_id = msg.guild_id.unwrap();
let manager = songbird::get(ctx)
.await
.expect("Songbird Voice client placed in at initialisation.")
.clone();
if let Some(handler_lock) = manager.get(guild_id) {
let mut handler = handler_lock.lock().await;
let sources_lock = ctx
.data
.read()
.await
.get::<SoundStore>()
.cloned()
.expect("Sound cache was installed at startup.");
let sources = sources_lock.lock().await;
let source = sources
.get("ting")
.expect("Handle placed into cache at startup.");
let _sound = handler.play_input(source.into());
check_msg(msg.channel_id.say(&ctx.http, "Ting!").await);
} else {
check_msg(
msg.channel_id
.say(&ctx.http, "Not in a voice channel to play in")
.await,
);
}
Ok(())
}
#[command]
#[only_in(guilds)]
async fn undeafen(ctx: &Context, msg: &Message) -> CommandResult {
let guild_id = msg.guild_id.unwrap();
let manager = songbird::get(ctx)
.await
.expect("Songbird Voice client placed in at initialisation.")
.clone();
if let Some(handler_lock) = manager.get(guild_id) {
let mut handler = handler_lock.lock().await;
if let Err(e) = handler.deafen(false).await {
check_msg(
msg.channel_id
.say(&ctx.http, format!("Failed: {:?}", e))
.await,
);
}
check_msg(msg.channel_id.say(&ctx.http, "Undeafened").await);
} else {
check_msg(
msg.channel_id
.say(&ctx.http, "Not in a voice channel to undeafen in")
.await,
);
}
Ok(())
}
#[command]
#[only_in(guilds)]
async fn unmute(ctx: &Context, msg: &Message) -> CommandResult {
let guild_id = msg.guild_id.unwrap();
let manager = songbird::get(ctx)
.await
.expect("Songbird Voice client placed in at initialisation.")
.clone();
if let Some(handler_lock) = manager.get(guild_id) {
let mut handler = handler_lock.lock().await;
if let Err(e) = handler.mute(false).await {
check_msg(
msg.channel_id
.say(&ctx.http, format!("Failed: {:?}", e))
.await,
);
}
check_msg(msg.channel_id.say(&ctx.http, "Unmuted").await);
} else {
check_msg(
msg.channel_id
.say(&ctx.http, "Not in a voice channel to unmute in")
.await,
);
}
Ok(())
}
/// Checks that a message successfully sent; if not, then logs why to stdout.
fn check_msg(result: SerenityResult<Message>) {
if let Err(why) = result {
println!("Error sending message: {:?}", why);
}
}